Showing posts with label critique. Show all posts
Showing posts with label critique. Show all posts

Sunday, November 25, 2018

(This is a continuation of the previous post - A Bit of Advice About: Getting Critique)


As a follow-up post about getting critiqued, I thought it just as important to point out some techniques to employ when giving critiques. I find it helpful to use some of these thoughts up front so that the person getting the critique can get the most out of it.

(Artwork: Adam Paquette)

Establish Objectives

First and foremost, what is the person getting critiqued trying to learn? I find if you don't really lay down these ground rules from the get-go, the person getting critiqued may or may not get what they want to learn out of the critique. This is not to say that you can't give an all-over or all-inclusive critique about each aspect of a piece or body of work, just that you should establish some goals to your critique. Doing this will help you keep track of your timeline, especially if you have multiple critiques back-to-back or to really help one person get the most out of your advice.

Establishing Objectives can also help narrow your focus and keep you on task just as well. It's easy for a critique, especially midway through, to start to get very conversationalist, or even attack-and-parry. I've been privy to critiques where the entire body of work was needlessly prodded at to simply make the critiquee simply go away. This is the exact opposite effect you want to achieve by the end of it. Couple this with the fact that narrowing the focus up front can help the critique from going unnecessarily long as well. Sometimes a well thought out - but brief - critique is the best approach. Going into it with a clear goal in mind for the person and then sticking only to that criteria, especially if there are multiple critiquers present is extremely effective.

Overall, it's very important to be clear and up front about what kinds of things the person getting the critique wants to gain from you, and for you to approach it as though you have something to learn from them as well.

(Artwork: Mandy Jurgens)

Leave Opinions at the Door


It's very important to realize that the critique is not meant to reflect your personal tastes or flair for a specific art style or technique. The main thing to realize when walking into a critique is to remember that you're bringing your experience to the table, be it experience in certain medias or techniques, or your skill level, or perhaps even your differing viewpoint that might change someone's outlook on a piece. This is why I find it smart to get critiques at all skill levels, from the highest pros, to the lowest level newbie. The whole point of a critique is to look at the work for what it is and not look for the outward opinion that you may personally have towards the piece.

Make sure that you use whatever objective was established (see above) and use that as your baseline to talk about the piece in that light.

(Artwork: Lizzie John)

"Attack" the Work and NOT the Creator

One thing that's always hard for many critique groups that I've been a part of is for both the person giving and receiving the critique is to remember to leave the PERSON out of it. You're looking at the body of work so that you might be able to help that person see it from a different angle, or learn a new technique. Your goal is to not go out of the way to single that person out for their specific tastes.

For example, I've been in a critique where the person at the forefront obviously had disgust for the anime aesthetic and made it very known all throughout that they were going to pick on that person for the fact that they enjoyed it. You can imagine that the end result for that person's critique, and the entire experience in general, was not favorable. They ended up in more of a rage by the end, and both parties seemed to think of each other as lesser artists, and people.

A good way that the entire situation could have been alleviated would have been to ask a question what their viewpoint is on the anime aesthetic beforehand. Maybe try their best to get into that person's head space first and then discover what they could do better to match that aesthetic. Or if you don't know anything about it, politely tell them up front that you have no knowledge of that style and see if there's something that you can help with outside of that realm. Maybe they like a certain style, but lack proper anatomy structure, or color theory, or composition techniques, etc. There are almost infinite things you can touch on, from the grand to the minute.

Of course, this can be a very difficult thing to do. Sure, there could be an artist out there of great skill that also has thoroughly studied their art history and/or has the technical knowledge to backup their viewpoints to the maximum, but again, that's outside the realm of the person giving the critique. They should try to distance their personal opinion from their critique.

(Artwork: Yue Wang)

Use the "Flip/Flop" Technique


Another technique that I've seen used effectively, I'll simply refer to as the flip/flop technique.

What this means is, for every negative quality you see in a piece, try and find something to positive to reinforce. This will help to lessen the blow of something extremely devastating like, "The anatomy simply isn't correct." You could follow that up with anything really - simply a ", but the way you paint eyes (clothes, grass, hair, etc.) is really impeccable."

This seems to not only lessen the blow of something very devastating, possibly even requiring a complete overhaul, but helps them to realize some things that they've done right! The point of this technique is to ultimately give them things that they can study after-the-fact to really blossom even further!

(Artist: Andrey Surnov)

Remember: Growth is Key


This can be true for both sides - people have this tendency to forgot, or hell even become elitist, that both sides can grow from a critique. Just because you're being asked for / are providing critiques as a service, doesn't mean that you are some higher power or anything. As a friend of mine says, "everyone poops", and this includes everyone, from the top tier all the way to the bottom rung. We're all people with specific emotions at the end of the day. This is mainly to say that if you, even as the person giving the critique, go into it with an open mind, you might learn just as much from the person you're critiquing!

Here's an example: one of my years during college, we were all gathered together, doing group critiques on certain projects. Some of the people were instantly trying to jump all over one person in particular for something minor, like that person's anatomy. Sure, it needed help, but that wasn't actually what the point of the piece was. The artist being questioned was actually after very specific composition techniques. They weren't focused on learning how the anatomy was in the piece, particularly they were trying to learn how to lead the eye. SO when you take that into consideration over the other issues, you can begin to critique that piece of work on a completely different merit than what they had originally intended.

That's the point of the story, once that other small group took the thought of anatomy and things out of their head, they actually learned some very valuable lessons about how to lead the eye, how to make effective composition and ultimately, how to stay focused on the issues that were being asked of by the individual that asked for the critique.

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REMEMBER: This list is not all inclusive. There are a plethora of other options and suggestions to give to people who are both critiquing AND getting critiqued.

If you have any other techniques not mentioned here for either of getting or receiving a critique, I'd love to hear them below!

Until then, thanks for reading!

Monday, August 7, 2017





Critcast with Christine Foltzer, the Art Director of Tor books,
via One Fantastic Week's weekly web show.
For those of you that know me personally, I take critique very well. I try to remain responsive when questioned, don't take things personally, even consistently write notes while getting critiqued. That being said, the buildup to me getting critiqued by an official Art Director of a book publisher had me about as nervous as that time I played Dead Space 2.

So, let me back up a little bit... As you know, I consistently make art as often as I can. I continually post updates and things in equal fashion. I was toiling around on the One Fantastic Week facebook group, and lo-and-behold, up pops the option to join in a crit-cast (basically a live-critique of a select few individuals). I sat back in my chair at my day job, pondered for a few minutes and simply thought, "Ah, what the hell, I'll try and put my name in the hat... You never know what might come of it." I regularly watch the show, so it was my opportunity to try and perhaps get a small chance at getting some Art Director feedback. I wasn't assuming to actually get on the show what with the overflowing inbox of individuals posting for their portfolios to also get critiqued (I also browsed a few of them along the way and WOW some of those are amazing!). I began to watch the show live, like I typically do during work, and am listening along and things, when suddenly I hear my name. Normally I just shrug this off as Matt is a very common name... The typical struggle with my last name instantaneously grabs my attention. I quickly flip back to the video and nail-bite the entire time my website is being scoured. In the mean time, I tried to one-handedly write down as many notes as I can muster in critique. Anyone that's been in with me during class knows my common practice of just jotting constantly. What can I say, I'm fidgety. As my critique wrapped up, I began to reflect and think on what I could do to improve my site and overall approach to doing art. In that vein, I ended up coming up with a possible helpful article that I hope will be able to help other artists with something that we must all face. Taking Critique.




My typical, knee-jerk response when people are going on about critiques, is just simply that, learn to take it. Here's a few pointers that I feel like might help...



Annihilating Fire by Clint Clearly.


DON'T TAKE IT PERSONAL.



Remember firstly, that whoever happens to be critiquing you is merely attacking your work, not you personally. That being said, it's okay to have your comments and potential rebuttals, but remember that you should probably wait until the end, if there's time. Almost every time I was in school, during critiques, there was tendency to have to defend your work on the spot. Most of the time this ends up with some form of debate happening during the middle of the critique and ends up taking WAY longer than intended, which in my opinion rips into a lot of other folks critiques. In my opinion, it's important to separate yourself from your artwork (trust me, I know this to be a hard one, myself).

Natural Connection by Wes Burt.


BE CHOOSEY.

During your critique many issues might come up. Some that you agree with, some that you may not. In my experience it's important to look at what you feel like you might benefit from in the immediate, and then stew about ones that you might not gain much from immediately. I would suggest that overall the 'think before you act' method works wonders here. Make sure that you agree with what's being said, and then analyze what you can garner from it. Sometimes this may be a simple change, sometimes this can result in an entire piece needing to be reworked to get the concept through, fully. Either way, make sure that you take both sides of the coin into consideration here. My fiancee has a way of going with her gut, and that might be a good way to go about it here as well. Look at what is being said more as guidelines or technical fixes to start from.


Safehold Duo by Izzy.

THE CRITIQUE IS MEANT TO HELP.

I think that when most people go into a critique, they tend to forget that it is meant to help you. I'm merely generalizing here, but from my personal experience, some people take critiques as only a means to get picked on. They tend to think that they are being singled out for a specific problem and thus take it as a personal attack (see above).

That being said, remember that the people critiquing you are usually trying to help you get better at what you do. Take it as a personal achievement if you end up only getting critiqued for little things because that might mean that you are successful in the larger picture. Also remember that typically when a critique is given by someone in the industry that you are trying to push for, that might also help to put you on their radar. They might later on come back and look at your work to see if you've improved over what they mentioned in their evaluation of your work.


Teysa, Envoy of Ghosts by Karla Ortiz.


SILENCE IS KEY.


Also during my college career, anytime a criticism was given of the person being critiqued, they immediately jumped the gun to go on the defensive. In my opinion, it's very important that you don't go on any defensive until the very end. Save your explanations, your reasoning, your ideas, until the person critiquing you has had their chance to say their fill. If you feel like, afterward, there are a great deal of things that you would like to address to help the viewer see your point of view, then I would do so.

Think about it like this, if your work were on display a thousand miles away, and it was being judged, would you have the option to defend it immediately? This is how my mindset is typically during a critique. This is why I wait. I try to form opinions and rationale during the speaker's chance to analyze my work, and then, when they have said their peace, try to explain my point of view to help them gain a different or better understanding of my work.


Dragonscale General by Will Murai.

BE THICK-SKINNED.


I feel like this is a more obvious thing for all creatives to have, but we should all be extremely thick-skinned. I personally don't get hurt even if people go so far as to simply say, "WOW, THAT SUCKS!" Sure, it's not to say that I don't have to lick my wounds here and there, but I feel like it only makes me harder to scathe the next time around. I've heard of artists threatening to quit over a bad review of their work, when they should take what was said and try to see how to apply it to the next piece.

Jake Parker has a very great piece of advice that goes hand-in-hand with this. He says, "Finished, not perfect." This is perfect advice for how to develop your hide. You have to realize that we will always be picked apart, from the most amateur all the way to the highest pro. Criticism is just part of our career and growth, so embrace it now, as you'll be dealing with it your entire career.


Millstone by Yeong-Hao Han.


LET IT STEW.


My last piece of advice is to take what was said, analyze it, break it apart, find out the roots of exactly what was said. Sometimes merely keeping it in the back of your head is enough to push everything you have into the next piece. Marinate over all of it and try to make that next breakthrough!


Pact of Negation by Jason Chan.

All of this is to say that, this is exactly how you should feel AFTER a critique!

Until next time, may everyone's art get better!

Images used in this post, (c) Wizards of the Coast.

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