Showing posts with label digital painting. Show all posts
Showing posts with label digital painting. Show all posts

Thursday, July 12, 2018


As an artist, it seems like the landscape is ever-changing from simply the tools, to the aesthetic. I intend to be an artist that never wants to stop learning, and as such, I find more and more interesting artists every day. Each artist has a unique insight and point of view, no matter the experience level. New views help open my mind and teach me there are many ways to utilize my skills and I hope that sharing our stories will help others in the same way. I believe there are many paths on an artistic journey, and each interview will help to show the stories of the artists that tread them.


Today we'll be interviewing Stephen Najarian.

Kaminski: My first question is typically the same, but what made you pursue art? And in that vein, what KEEPS you pursuing it?


NajarianSo I was always somewhat into art, since i was little, I was good at it and enjoyed doing it in my spare time though I never considered it something that I actually wanted to do with my life. It was just a fun hobby for me. It wasn't until I was in high school that things started to change. Having been in band/music since I was in the 6th grade I REALLY disliked marching band freshman year of high school, I hated marching in the parades, the football games, and the concerts. So sophomore year I decided to take art class instead "I'm good at art, I enjoy it and I don't have to do any of that extra shit, and I can stay at home thanksgiving morning and not have to wake up early and freeze my but off watching my high school football team get their asses kicked by our rivals".  Total win, win. After quitting band and taking art class sophomore year, my teachers immediately told me that I was quite advanced for someone with no formal art training and asked if I had ever considered art school.

That same year the Lord of the Rings, the Fellowship of the Ring came out in theaters. I was excited to see the movie as soon as I saw the first trailers for it. After coming home from the theater I immediately had to go get the books to read everything, I immediately became hooked. I fell in love with the design of the movies and the art of John Howe and Allen Lee, pouring over the art books. Discovering my love for fantasy and Lord of the Rings, along with taking my first real art classes made me realize this is what I want to do.

As for what makes me want to continue pursuing art is the fact that I am currently living the dream/goal I set out for myself when I was in high school.  I looked at people like Donato Giancola and his Lord of the Rings paintings and thought that is the coolest job ever.  You get to paint awesome stuff from your favorite books and movies and people buy it.  I may not be as financially well off as I would like or hope, but I am living fully off of my art, I get to paint what I want when I want, how can you not love that?

Kaminski: I'm sure I've quoted it many times before, but much like your push via Lord of the Rings, my push was always from Role-Playing games of the eighties and early nineties. It's no secret that Shadowrun has and will always be a HUGE influence on all of my work. That being said, it's interesting to see that we are both on two sides of a coin, it just happens to be a different coin. 

The fact that we can use our influences to push us to something greater, much like they used what was previous to them to push on, makes me happy at least. It's that whole thought of 'making something yours' that we were taught all throughout art school. Therefore: it's interesting that you note that your work is yours and yours alone. What's that journey been like? What are some pitfalls you've experienced or notable successes that came easy thus far?


NajarianExcept for a few freelance jobs here and there all of my art are personal paintings.  My art journey seemed to be a long and at times a challenging one.  I graduated art school in 2008, at that time I thought I was going to follow in Donato's footsteps, being an oil painter working my way up to book covers.  I kept working on portfolio pieces trying to improve my skills waiting for the time when I would be good enough to start getting paid work.  Hearing stories about other artists who would say things like "you gotta start at the bottom working for the crappy low paying clients and slowly work your way up" sounded incredibly unappealing for me

Why work for shitty low paying clients when I can just work on my own personal portfolio pieces, basically I thought what is the point working for some low paying clients when I can focus on building my skills for clients that have higher budgets that would pay a sustainable wage for artists, and actually enjoy the work I would be producing.  I kept on doing that until 2013 when I finally started producing work that I thought was good enough for some of the lower/mid level companies

I got a few paid illustration jobs but nothing that could come close to allowing me to quit my full time job and do art full time. Around this time I was listening to a web show, One Fantastic Week, where two fantasy artists would talk about art/business/and their art journey.  One of the hosts, Sam Flegal (if you'd like to read the interview with Sam, look to Interview #3) was making a living selling art at comic conventions, he had been doing it for several years and he was making a living at it.  I thought to myself this is something that I should try, I thought my work was similar in overall quality to his, and if he is making a living doing this then why not me?

Around that same time I got laid off from my job so I took advantage of my unemployment and my free time and started producing more work and attending conventions. It was slow going at first with little to no profit at the beginning but as I produced more work and got more comfortable with shows and selling I started to make money.

I have been doing cons for three years now and I am earning a decent living painting the things I like to paint and selling it directly to fans at conventions and online.

If someone is going to pay you less than $200 for a painted illustration, don't bother.  Paint something on your own, you will enjoy it far more, and it will do far more for your career than rushing to paint ten crummy illustrations as opposed to painting one kick ass one.  

As for pitfalls that I think people should watch out for, mainly the idea that there are only two options for artists, freelance or studio jobs.  That's totally not true, there are so many different ways and avenues for artists to make a living, do not pigeon hole yourself into just those two. Another thing I think artists should watch out for is some of these predatory low paying jobs/clients.  If someone is going to pay you less than $200 for a painted illustration, don't bother.  Paint something on your own, you will enjoy it far more, and it will do far more for your career than rushing to paint ten crummy illustrations as opposed to painting one kick ass one.  No one will hire you for your mediocre freelance work that you had no time to work on.  Spending the time to work on one killer painting will take you so much further.

Kaminski: The advice above is something that I'm still trying to learn myself. 

It seems like you've dove deep into the dark fantasy realm. Is this a topic that you find yourself fully invested in? Also, what about the genre excites you as compared to other genres out there?

NajarianI don't know if I would call my work dark fantasy, some of my work does have those elements.  I usually call myself a high fantasy artist.  Dragons, knights in armor, castles, sweeping landscapes.  These are all the things that have interested me in art and fantasy since I was little playing Magic: the Gathering in 1996.  I paint the things that I have always responded to in fantasy and have very rarely had interest in painting anything else.  I cannot see myself getting tired of dragons, castles, and snowy mountains any time soon.

Kaminski: Switching gears: Since you make your money typically with work that is yours, alone, do you have any advice for people that want to try this avenue too? What are some strategies to get their name out there and/or make active sales via website or conventions? Basically what NETS you sales?



NajarianI would say just paint and draw the things that you love to paint, your love for it will show through and fans and collectors will take notice.  I have always gotten a better response to my personal work than client work, and I have heard the same from my artists friends.  People can tell when you are emotionally invested in something.  Do what you love and people will follow.

As for promoting yourself online, that isn't one of my strong suits.  But what has worked is being active on social media platforms like Facebook, Instagram, tumbler etc.  Another great place is posting on reddit, I know it can be scary with all of the different sub reddit rules and some of the less than polite members in said communities, but reddit as a whole can be a great place for you to find new fans and collectors.

The best thing to do though, is to get out there in person meeting people and talking about your work.  Going to conventions and exhibiting has been by far the best way I have reached new fans and collectors.  My social media presence is relatively small, but my presence at conventions has been steadily growing and is my main source of income.

Kaminski: Which brings us exactly to our next point of business: some conventions, such as Dragon Con, have entry 'exams'. What's your advice to break-in? In that vein, what are your favorite shows to do? What do you find so interesting about them?

I would say try to submit your best work, hope for the best but don't be surprised or really that disappointed if you don't make it.  Not making it into one show, no matter how good it is isn't going to ruin your sales for the year or ruin your career.

NajarianUnfortunately I have no Idea what the secret is to break through the jury process for some of those shows. If I did have any secret tips I would be exhibiting at GenCon, DragonCon and NYCC this year (I didn't pass the jury in all three). It is a total crap shoot, last year I got into those three shows while failing to get into Emerald City Comic Con, this year it was the reverse, I got into ECCC and not into the others. I would say try to submit your best work, hope for the best but don't be surprised or really that disappointed if you don't make it. Not making it into one show, no matter how good it is isn't going to ruin your sales for the year or ruin your career.

I would say try to submit your best work, hope for the best but don't be surprised or really that disappointed if you don't make it.  Not making it into one show, no matter how good it is isn't going to ruin your sales for the year or ruin your career.

These shows are getting harder and harder to get into, more and more talented artists are applying and there just isn't enough room for everyone.  I think someones best bet is to focus more on smaller conventions that are growing in popularity, shows like C2E2 and AwesomeCon, MegaCon.  Shows that are big but maybe not as big or as difficult to get into as GenCon and DragonCon.  there are plenty of shows out there that are great to exhibit at that don't have the challenges as some of the bigger more expensive shows.

Kaminski: These are all shows that I eventually would like to break into myself - particularly C2E2. In time... in time.

Do you have any projects that you've been working on collectively that you can share? Such as a series or theme? Do you have any projects that you're particularly proud of? And if so, what makes them so appealing to you?

 

NajarianSo far most of my personal illustration work has been, "What do I feel like painting next?" Jumping back and forth between figurative work, castles and landscapes, and dragons.  There isn't too much cohesion between everything in terms of an overarching story, however, I have recently been working on a series of elemental dragons.  The first one started as a piece for fun on my twitch stream, and it very quickly has turned into my most popular print.  I then decided to do a companion painting to it that has also been quite popular.  Those two images have now turned into the beginning of a full on series of elemental dragons.  I now have three in the set with plans to do several more.

I have also recently been thinking about my favorite books, Lord of the Rings and Game of Thrones, illustrating scenes and places from both.  Basically the plan currently is to jump around from dragons to castles


As for pieces that I am particularly proud of, there are a few pieces over the years that I am really happy with how they turned out, like what they did for my career, whether they were a level up moment in terms of skill level or my first paid job or first book cover.  I would probably say that my "winter fortress" painting was a piece that I really started to figure things out in terms of how to paint and hitting the level of finish I am looking for in my work.  That is also a piece that several of my art heroes have purchased prints of when I exhibited at IlluxCon. To have Mark Poole like your work enough to purchase a print is like a dream come true.

My final hour painting was also a piece that has done a lot for my career, it was my first big seller print, got me some good traction online and turned into a giant oil painting commission. That piece was the largest profit I'd made off of a single image.

Kaminski: I would be nerding out the whole time if any of my art heroes showed up to my table, and then actually buy a print?! Ashley would have to pick me up off the floor! 

Since you've talked a bit about your series and what you like to paint, then let's get into the nitty-gritty: What's your process typically like? Do you have any particular strategies you use to flesh out a piece from beginning to end or do you just dive right in and let the paint flow?

NajarianUsually I have an idea gestating in my head.  I like to spend a few days at least (sometimes ideas stay in there for weeks or months) thinking about the piece, what I want, angles, composition, I like to have a vision in mind before I start.  Once I have what I think is a solid idea I start sketching it out on the computer and the idea/design gets further revised and changed until I find an ideal flow to the piece.  Usually somewhere in this process I also start compiling reference images to either help with the design and sketching process or to help me with the rendering for the final painting.  Once I have my drawing and reference images compiled I dive in with the under painting.

(early WIP shot of the lightning dragon from above)

Usually I begin painting underneath my drawing layers, at this point I am just focusing on getting base layers of color and value.  I usually try to stay pretty muted at the beginning, as I build up the piece and the rendering I will start pushing and adjusting color as I go.  Once I feel comfortable I have everything I need I start painting on top of the drawing layers and slowly build up the rendering.  I usually jump around a lot when I work, I will usually start with the background and build that up a bit, then switch to the foreground and work on that.  If I focus on one area too long I start to get a little bored, I like to jump around the image keeping my eyes fresh to notice things that are bugging me that I want to improve, I especially do this towards the end, towards the end of the painting what always started as clean organized layers turns into a gigantic mess as I jump between foreground, middleground, and background layers.

Kaminski: A lot of people, especially fledgling artists, don't realize how long an idea can take to formulate. The comic project that Ashley and I have been working on actually started when I was back in elementary school and has been a slow burn since then. All of the robot drawings and gestures and studies and things are all the build-up for what will most-likely become an actual explosion of insanity for a game or book or comic or whatever it happens to want to become! Not only that, but doing sketches, thumbs, etc. are all a part of the process. Because of this, it also appears that our end-goal process remains pretty close to each other, with things looking like a mess for a hot minute before the final, ultimate clean-up stage.

Speaking of clean-up...What goals do you have set for yourself in the immediate? And the long term?


NajarianGoals currently are to keep making new work and selling at shows.  I am earning a living though it is not as much as I would like.  So increasing sales and getting better at conventions, improving my booth setup, and offering new products is my immediate focus.  I also want to try and find some more time to work on some traditional paintings, I haven't worked on any traditional work for the past five months or so and I would like to have some originals to show off at some upcoming conventions.  Besides that, find time to work on some drawings for a sketchbook that I have been telling myself I have wanted to kickstart for the past two years.  I need to get off my ass and start actually working on that.

Kaminski: And, finally, what's the best piece of advice you've received OR what's the best piece of advice you can give to established or upcoming artists?

The art heroes we all look up to were not blessed with some God given ability, they just worked really hard at it and so can anyone else if you are committed and put your mind to it.

Najarianthe advice that I have always really appreciated is hearing from others is their trials and struggles they went through to get to where they are.  Knowing that this art thing isn't easy, even for some of the top artists in the industry was super important to me.  You aren't going to wake up one day and be a master painter.  Embrace the journey you are on, don't get discouraged that it is taking longer than you want.  If you put your head down, don't give up and keep working you will get there eventually.  The art heroes we all look up to were not blessed with some God given ability, they just worked really hard at it and so can anyone else if you are committed and put your mind to it.

The other big thing I have learned was to slow down when painting, get good reference.  If you are struggling with a certain area, don't just say "oh well" and power through it, take a step back, find some better reference, repaint it if you have to.  It sucks scrapping something or starting over when you have spent so long on painting, but if it will make the end result that much better it is totally worth it.  There is no race to see how fast you can churn out paintings, quality over quantity always comes first when it comes to art.

Kaminski: Great advice, Stephen! Thanks for all of your insights!

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Thank you all for reading, I hope you enjoyed this interview with Stephen Najarian.
If you did, please give it a SHARE via Facebook or Twitter, below.
You can view this interview, and many more, HERE.

You can find view more of Stephen's work at:

If you would like to be a part of my interview series, simply fill out the contact form HERE and I'll get back with you as soon as possible!

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THANKS FOR READING, AND UNTIL NEXT TIME!

Friday, April 20, 2018


As an artist, it seems like the landscape is ever-changing from simply the tools, to the aesthetic. I intend to be an artist that never wants to stop learning, and as such, I find more and more interesting artists every day. Each artist has a unique insight and point of view, no matter the experience level. New views help open my mind and teach me there are many ways to utilize my skills and I hope that sharing our stories will help others in the same way. I believe there are many paths on an artistic journey, and each interview will help to show the stories of the artists that tread them. 


Today we'll be interviewing Amanda Makepeace.

Kaminski: First question is always the same, tell me a little about yourself. What made you pursue the tricky minefield of creativity? Is it something that you always saw yourself pursuing? What KEEPS you pursuing it?

Makepeace: I suppose I have my mother to blame for my creative passion. As a child I was surrounded by art, sculpture, and books around the house. I use to beg her to draw my toys and watched with amazement when she recreated them on paper with an ordinary pencil. By the time I was 8 years old, I was drawing all the time and essentially never stopped.

While I've always considered myself an artist, I don't know that I could have predicted I'd be a working artist, traveling around to conventions and creating book covers. I began my journey as a fine artist more than a decade ago. It's only been in the last 5 years I've turned my focus toward illustration and fantasy/scifi themes. It's been an amazing experience.


What keeps me pursuing it? I honestly can't imagine doing anything else with my life. I see art and stories everywhere. It's a joy to create them and share them.

Kaminski: Interesting! I've heard of many an artist talk about the variance between fine art and illustration.

Since you say you've been a part of both worlds, what's your take on the two? Are there any differences that you can see or do you see them as distinct branches? Do you enjoy one over the other and/or why?

Makepeace: I’m sure someone, somewhere, has written a thesis on the world of fine art and illustration. In simple terms, the main difference between the two is intent--one is narrative (illustration) and the other can be whatever it wants. One focuses on publication and the other galleries and collectors. There's a grey area between the two that overlaps and connects them. We can see that especially now, where galleries are catering to illustration themes. During my time as a fine artist, I was more focused on still life painting and nature themes. But even then, there was often a story hidden within the art. When I moved more into the world of illustration that story became less abstract.


I love both and I still create pieces that I wouldn't call illustration. The difference now being I'm less concerned with showing them in galleries. I have the control in where and how I sell them and reproduce them.

Kaminski: Yeah, there was always this upheaval during my stay in college between the two, so it's refreshing to see another person agree with me that they are more-or-less one and the same.

Switching gears: your artwork seems varies from piece-to-piece. Not just in terms of theme, but in terms of media used, size, etc. Is there one that you find preferential over the others (media-wise)? Or do you love the versatility offered? Does one media effect your output over the others?

Makepeace: I do work in a few mediums! My main mediums are graphite, watercolor and digital but there was a time I only worked traditionally in acrylics and watercolors. I have an autoimmune disorder that effects the connective tissues in my body. In 2011, it became increasingly difficult for me to paint my large acrylic paintings. It was a difficult time for me. Out of desperation to create, I began experimenting with digital painting and fractal generation. Working with a Wacom Intuos turned out to be far less strenuous on my hands and I fell in love. Digital art opened a door--it tapped into a part of my creative mind that had been dormant.

I love both traditional and digital, but my traditional work tends to be smaller in size because of my health obstacles. Digital let's me go as big as I want to print, but it's not necessarily faster. I approach digital painting far more like a traditional artist as far as process goes and use far less of the nifty tricks. However, I'm continually pulled back to traditional. I love my pencils and watercolor too much to let them go.

Being true to yourself, your art and to others will set you apart--it will make you shine.

Kaminski: With your background in traditional roles, what made you dive into the convention scene and not strictly gallery work? What effect have conventions had on your work? Are there any cons you particularly enjoy over others? And lastly, what makes them stand out over others?

Makepeace: I owe my leap to conventions to an illustrator I met at the DragonCon Art Show, who has since become a close friend. He convinced me my art would be a good fit. At the time I had only just begun my journey transitioning to fantasy and sci-fi art. I was unsure, but after my first art show the following year (at DragonCon) I was hooked. I have since had a few pieces in galleries, but I love conventions for the interaction you get with the fans. Having a chance to interact face to face with someone who loves a piece you've painted, in a truly honest way, is priceless. I've never had that with galleries.

From a business standpoint, conventions have allowed me to make more lasting relationships with those who graciously support my art. Those relationships have evolved beyond just the conventions themselves. I'm creating art not only for myself but for them as well, and it's a wonderful experience. I'm quite partial to the conventions here in the southeast but I'm planning to branch out more in the coming year.

Kaminski: Yeah, I feel you on the relationships being more meaningful - hell half of the people that I talk to currently are from people I’ve met at conventions. Social media is great and all, but there's something to be said about face-to-face.

Speaking of social media and relationships: What are some suggestions you have for promoting yourself and/or keeping yourself relevant? Do you have any particular suggestions for things that have worked for you in particular?

Makepeace: [On] social media and self-promotion... I used to spend an enormous amount of time researching ways to stay relevant and sell my art online. I still try to stay in the know, but I worry about it far less. I think the internet is flooded with art and illustration. Artists have to work ten times harder to gain any traction on social media, whereas, face-to-face interaction is instant. They either love your art and buy it, or they walk away and you greet the next person. Ultimately, if you're making connections with fans of your art at conventions and other events the best thing you can do online is stay true to yourself, interact with those fans, and keep creating and sharing art. That's the core of it. I like to think of social media as a way for my fans to stay up to date with what I'm doing till they see me again.

At the same time, you're putting art out there that may be seen by other eyes--potential clients. It's important to remember what you post online is a reflection of you and your business. Not much is truly private anymore. How you present yourself online can be a deciding factor in whether a client will hire you.

Kaminski: Do you have any project or series in particular that you'd like to throw out there - along with some of the ideas and reasonings behind them?


Makepeace: I don't tend to focus on very specific personal projects or series of works, which I know is out of line with what a lot of other artists are doing right now. That's probably a side effect of being an artist that works in multiple mediums and genres. My mind is an endless stream of ideas and visions. I've found, as long as I'm creating something I love and connect with on a deeper level, then others will connect with it too. However, there are themes and subjects that I gravitate toward and I think they can be found in almost all of my work. There are strong elements of nature/organic and magic/power that span my art, from Fantasy to Science Fiction and from my Traditional art to my Digital. These are themes I've always been pulled toward and they permeate other parts of my life too, not just my own art.

 

One project I would like to shamelessly promote is the Bird Whisperer Project Melissa Gay and myself launched in 2016. What began as a fun monthly challenge between the two us has grown to involve dozens of other artists. It's an open challenge to artists of all levels. The core idea behind it is to have fun and promote making art. It doesn't hurt to have a love of birds too!

I'm also participating in two group projects that are forthcoming. One is a card game being developed by the Changeling Artist Collective and another is a collaborative art book focusing on Victorian Horror. I'll be sharing art for those online in the coming months.

Kaminski: Which do you prefer more, the convention scene or the gallery scene?

Makepeace: I very much prefer the convention scene! I love being there as an artist and interacting with fans, but I also love all the fandoms too. I attended DragonCon long before I was ever an artist there.

Kaminski: Since Midsouth Con last month was my first jump into doing a convention's art show, I felt a little lost myself, even though after-the-fact I see that it's pretty self-explanatory.

What tips and tricks for solidifying your work in the art shows for conventions would you be able to toss out there? Do you find any particular method to arranging your pieces or mounting or anything seem to change the end-result of your art show? Do you find art shows to be more or less rewarding than tabling at a show?


Makepeace: Conventions are a great way to grow your fan base and sell your art but they can be intimidating when you're just getting started! They can also be a bit of a long game too. I've found that the first year at a convention is the one where everyone gets to know you and your art. When you return the second year you're a known quantity and it makes a big difference! I also suggest taking the time to be observant. Look at what other artists are doing, look at their setup, how their table is arranged, etc. and take notes. I'm not saying copy what other artists are doing, but you can learn from them and adapt things to suit you. There's a lot of trial and error involved until you find that sweet spot.

For example, my gallery setup for Art Shows is continually evolving as I find what works for me. I also change it up depending on the show. Some shows like more of my SciFi than my Fantasy. Some want it all! My table setup is still evolving too. But one thing I've found in both instances, is you need a lot of stock. You need a library of art to show. The more you have, the more rich your display/table. Also having various price points can be helpful--something for everyone.

If I could, I'd table at every show. Having a table is usually more financially rewarding, but it also lets me interact with more people too and I love being able to do that. But that won't be true for all events, especially smaller conventions. Those that are small, that have an Art Show, allow me to be involved in other ways that are rewarding too and give me the opportunity to make connections with fans and potential clients. I've found that if you stay positive and open you can often make any convention work in your favor in one way or another.

Kaminski: All great points!
I think that the niceties get lost on convention vendors sometimes.
I was at a show one time and the guy behind us was absolutely losing his mind. I'm assuming that he wasn't selling well or that the customer base wasn't reacting as well as he had hoped. That being said, I think that the crankiness was rubbing off on everything around him to the point where his entire backdrop actually fell apart, taking his framed pictures with it.
It was really sad and I bet made his show ten times worse than it could have been had he walked into it with a good mindset.

Makepeace: Yes, I know exactly what your talking about. I've even seen a few artists come onto to Facebook after a con and completely bash the event and the fans. So sad and incredibly unprofessional.

Kaminski: What drew you to birds? And also, what kinds of birds happen to be your favorite to paint / draw?

Makepeace: Uh-oh, you've opened a can of worms now...

It's rather ironic I've become so entwined with birds in recent years. I owe that very much to The Bird Whisperer Project. The truth is I'm drawn to them for the same reason I'm drawn to all wildlife. I love their beauty and their spirit. As a child, I spent a lot of time outdoors, playing in the woods, going on camping trips, riding horses, etc. Horses were actually the first animal I practiced drawing. Birds came much later! But at the core of it, there have been times in my life I've felt more connected to nature and wildlife than people and society.


That applies to birds too! I'm especially fond of Corvids (Ravens, Crows, Magpies...) and Owls, but if I had to pick one I would narrow it down to the entire Tyto genus (Barn Owls and their cousins). My latest Bird Whisperer painting features myself (as a child) and a Barn Owl. It's a painting close to my heart and definitely a favorite of mine for the moment, or until the next one!

Kaminski: That's intriguing! I think much like you I'm drawn to nature - which a lot of people might find so funny because I draw so much cyberpunk.
In my own way, that's why I try to connect that juxtaposition with the natural and unnatural.

Makepeace: Interesting!! I wouldn't have expected that. But the flip side is, I love Science Fiction too. And I'm a HUGE Alien/Aliens fan.That often surprises people too.

That's very cool! I like that idea of that juxtaposition. Glad I'm not alone in having two very different parts of me. For a long time I didn't really share that side as much. Last year was the first year I began showing my Scifi art alongside my Fantasy/Nature. And it was a hit.


Kaminski: As well it should be!
Ashley always says it's best that no matter HOW fantastical, to always root it in reality. Hell, even Neil Gaiman said such things during some of the interviews about NeverWhere.

Makepeace: Yes! I think it gives people something to relate to and that's so important in art and illustration. I'm just glad to hear that more artists aren't so cut and dry and there they are all multi-faceted

Kaminski: What goals do you have set for yourself for the immediate? And the long term?


Makepeace: After winning my first DragonCon Art Show award last summer, I wanted make an effort in 2018 to attend more events. The goal is to get my art seen by more potential fans and clients, but also to make new connections with other artists too. That means there are more expenses to tackle this year, but so far it's been worth it. I started off January at ChattaCon and won 1st Place Professional Science Fiction for my piece Saturn's Twilight. I have eight events on my calendar that I'm attending and two I'll be mailing out to for the art show. It's turning into a lesson in time management, since I also have commissions from clients and I'm continually trying to build up my portfolio.

Long term I'd like to get to a point where I'm making good profit from shows. I want to build a library of art that speaks to people. Time and persistence are my friend.

Kaminski: No doubt! You're definitely getting there though!

What's the best piece of advice you've received OR what's some advice you could give fellow artists?

Makepeace: I had to think on this one! The best advice I could any artist is be genuine. Being true to yourself, your art and to others will set you apart--it will make you shine.

Kaminski: Thanks so much for another awesome interview. It's always fun to learn about another illustrator, especially one so fond of birds, such as myself!

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Thank you all for reading, I hope you enjoyed this interview with Amanda Makepeace.
If you did, please give it a SHARE via Facebook or Twitter, below.
You can view this interview, and many more, HERE.

You can find view more of Amanda's work at her WEBSITE:
http://www.amandamakepeace.com/
You can also learn more about the Bird Whisperer Project HERE:
https://www.facebook.com/birdwhisperer.project/

If you would like to be a part of my interview series, simply fill out the contact form HERE and I'll get back with you as soon as possible!

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THANKS FOR READING, AND UNTIL NEXT TIME!

Tuesday, February 6, 2018



"Metal Marionette: Antoinette"
The final piece is a 20" x 30" digital painting. 

This is the second in a series of paintings that will be all based around an overall cyberpunk theme. I'm playing with the natural-to-unnatural balance in the images what with placing some of them in a very natural setting. In some ways I find this to be in juxtaposition to what we typically see. We usually see cyberpunk characters in ultra-high tech settings with tech on all sides. While I won't say this typical variety won't make an appearance, my favorite things to paint happen to be clouds and wires, so I ventured into both of these simultaneously.

Antoinette travels the Mississippi up and down on her barge, the wealthy allowed to journey along side. Her journey is the opposite of the world around her: quiet, relaxing; one of luxury. Few can afford her adventures, but few regret it afterward. 

(WIP Below as well as a bonus environment painting)

  

  





(Original sketch for Antoinette)

Thursday, January 11, 2018

As an artist, it seems like the landscape is ever-changing from simply the tools, to the aesthetic. I intend to be an artist that never wants to stop learning, and as such, I find more and more interesting artists everyday. Each artist has a unique insight and point of view, no matter the experience level. New views help open my mind and teach me there are many ways to utilize my skills and I hope that sharing our stories will help others in the same way. I believe there are many paths on an artistic journey, and each interview will help to show the stories of the artists that tread them.

Today, we'll be interviewing Jen Waldon.

Kaminski: My first question is pretty much always the same: Introduce yourself. Tell me a little about what makes a Jen tick.

Waldon: I think what makes me tick is copious amounts of caffeine and existential dread.


I live inside my own head a lot, much to the annoyance of friends, relatives and neighbors. You know that Meyers-Briggs personality thing? People yell about the science of it--it isn't perfect or absolute, but I feel it's a pretty good starting point to knowing yourself and learning how to handle people. I always test as an INTJ-A: introverted, intuitive, thinking, judging, and assertive. This means I'm a poorly-understood supervilliain and insecurity isn't my thing (not anymore, anyhow).

This lends me to living in my own head a lot, and I often forget other people exist. In fact, this past weekend my mother-in-law tried to guilt trip me about never calling or visiting. Thing is, these paintings ain't gonna paint themselves, and this art career isn't going to happen spontaneously on its own! I'm also not needy or clingy when it comes to family or relationships. I can go years without hearing from or speaking to some people and pick right up where we left off. I don't take long silences personally. Life happens. People gotta handle stuff.

I think what makes me tick is copious amounts of caffeine and existential dread.

So I feed my brain a lot of fantasy stuff. Things that appealed to me when I was a little kid. Things people teased me about, calling it 'dumb'. Except geek culture has taken over everything. Who's laughing (maniacally) now?!

My day job is better suited to an extrovert so it's kind of doubly draining. [I feel like I'm] basically an NPC in the game of life.

And since I was raised to question ERRYTHING people get upset when I ask 'why'.

Kaminski: <raises hand> I have my extrovert tendencies (such as never being able to shut up or have a quiet moment) but for the most part, I'm just content with arting all day, no interruptions.

I think this is a good point then to ask, what initially got you into art? Was it something that you'd always felt drawn to?

Waldon: It all started when I was about four, my parents and I had just moved to Connecticut and my dad was trying to fill out some bank paperwork. He had me with him because we were dirt poor and couldn't afford to have any babysitters. We lived in a little slummy house in Groton that had been divided into apartments. Anyhow, when I was that little I could not sit still if my life depended on it. I mean, any kid can't really be still at that age. The lady at the teller desk was getting annoyed with my gyrating and running and needing to climb on everything, so she motioned to my father, and held up a PENCIL and PAPER And POINTED at me.

My dad, chastised, took the items and gave them to me and got me to start scrawling on the paper. It was severely undeveloped nonsensical lines, even for a four-year-old (my life had a bumpy start), but my dad told me it was good. And from then on I was hooked. The more he praised, the more I drew.

My mother was also artistically inclined and when she saw I had begun drawing she taught me little things. She didn't praise my art as much as correct some things, or at least teach me to do better.
My parents' relationship was tumultuous and to protect myself I withdrew from reality and lived in my drawings. I sensed what was happening more than I saw.

My mother left us when I was 6 and my twin sisters were 18 months old. So any influence she could have had over my work went with her. After that it was my dad doing his darnedest to make sure I had plenty of self-esteem. He praised my art left and right no matter if it was good or not. It gave me a complex.
[...] to protect myself I withdrew from reality and lived in my drawings.
I actually started thinking it made me better than others.

And that since my art was brilliant, I didn't need to try to be better. That combined with the modern art influence over the public school system and my potential kind of suffered, but my art teachers loved me! I got A's in art without even trying! I had begun to draw from life on my own while in high school, but it got derailed when I rediscovered anime.

That anime phase wrecked my skill set so bad! Set me back ten years. I still lived in my own head though, A LOT. Art was the only thing I was good at and it was my life vest. So I clung to it pretty hard. I was otherwise a poor student. [As a result] I paint stuff that makes me happy. I'm only just learning to let the darkness out. Along with being a misdirected self-esteem advocate, my dad needed to psycho-analyze everything I drew. Thus, I painted and drew things that wouldn't attract too much scrutiny. I hated being asked about my art. I just wanted to explore an emotion without having to verbalize it and it felt like people were ruining it for me asking, "What does it meeeeeeaaaaannnn?"


I actually hate answering those questions. I'm not ready to.
Every piece I make is an exploration.

Kaminski: I don't necessarily think that you can answer those questions right out. I think that it takes time to really discover what it is you want to say and then let that speak for itself via imagery.

Whenever you first start to approach your art for the day / project for the week / etc. what themes tend to show up first? What kind of art do you enjoy to work on the most?

Waldon: I have this world in my head.

I guess I'm trying to realize it.
There are characters that have been evolving in there that I want to capture. There are atmospheres I want to create.

Kaminski: I can't wait to see what starts to leak out of your head as time goes on - the world you're building that is.

What's your preferred media these days when making a piece of art? Do you find any particular media easier over others? And in that vein, why?

Waldon: I kind of prefer PhotoShop just because it’s portable color on my tablet. However I also love to draw in pencil. The feel of paper and graphite scratching together is unbeatable.

Kaminski: Much like you, I have a strong affinity for digital art as well, and that of course comes with it's own public viewpoint, but that for another time.

With your recent experience at IlluxCon (IX), I have to ask, is this your first convention? Have you ever vended before? What was that experience like?

Waldon: Kind of? My old community college had a little art festival called PARTake and they invited students and alumni to participate. I got a free table and was allowed to sell there for the duration of the festival. It was kind of a dry-run/practice for IX. I even sold a print! Although I was not prepared for the anxiety that came with showcasing at IX! It’s a completely different thing to have people like Donato come by your table and examine your work.

It’s honestly a blessing that these masters and the community in general are just awesome people. This doesn’t happen much in other fields. I can take criticism, but not subterfuge or abuse. They don’t even have to like me, but, they’re always kind.

Kaminski: In that same vein, what lasting effect will it have on your art? Have you made any new decisions for new projects or new methods of working on pieces?

Waldon: I caught up with John Schindehette and asked him for some feedback on my overall body of work. He looked over my ArtStation and gave me some really good pointers to help me achieve my goals, and he also kind of switched on a light for me concerning the psychology of composition in art. I still need to work on my colors, though. That’s a never ending thing, it seems.

So this upcoming year I’m going to be doing a lot of studies. I hate doing them, but it’s necessary if I wanna git gud. I’ll be working on anatomy, environments, and of course perspective, and I’ll be doing some color exercises too. I need to see better. I tend to zoom in too fast. I need to start big and gradually move to small.

Kaminski: I think there's a misconception that once you 'make it' you don't really need to do studies anymore. In my opinion, this only breeds the need for even more studies. The (un)fortunate thing is, the more we get our name out there, the more variance of things that people want to see us paint, and thus, our reference folders tend to spiral out of control!

Speaking of using all the nice reference material: What kind of current project(s) are you working on? Do you have an overall theme coming forward in a series in the coming weeks or months?


Waldon: Well as you can see, I can’t seem to stop drawing my creatures.

I have a story I’ve been writing when I can steal moments to write. It’s really weird, too. I get little drops of things that become the story almost from anything. It’s like it hits me in the head out of nowhere, which is frustrating because I’m trying to control it and make it do what I want. I get the impression this thing is it’s own animal and I’m just along for the ride.

This is my personal project. It’ll be at the forefront of my efforts until some freelance/independent work comes along.

Kaminski: Honestly? Speaking from a fellow creative here... I've been telling myself for years that I'm just along for the ride.

We're just conduits. There's this interesting movie that (was?) on the NetFlix, about H.R. Giger.
He actually talks all about how the art he creates isn't even his, it's like his mind goes to this place - this alien conduit place - and he just channels it through his hands. That's what my fiancee typically coins, our voice.

It's what cyberpunk is, for me.
It stems from fears and obsessions more so than anything else. She actually told me that her writing instructor in college gave her some really interesting advice.

"If you find yourself constantly drawn to something to the point where it is the first and last thing that you think about during the day, you've found something so obsessive that you can't stop thinking about, it's important to latch onto it. Obsess over it. Don't let it go. That's what you're meant to do. Most people fight it, try to find things that cater to others, etc. It won't make you happy. Follow your mind, let your hands catch up. Once you start down that path, you won't stop."

The teacher, at the time, equated it to the big names out there that we know. Giger, Lovecraft, etc. They are really just creating from within. The obsessions that they have more than anything.

Okay, take a prime example that's familiar:
Pete Mohrbacher is successful because he follows his inner voice: Angelarium. And the same could be said with Sam and his Vikings. Look at the comparisons there.
They are following their obsessions into success.
The Plain White Piece Of Paper is a good post from Muddy Colors that's related actually.

And I will also warn you that it's hard to stay on track. The allure of money from freelance really dissuades you from working on your personal projects.

I guess we already kind of answered this question, but what goals do you have set for yourself in the immediate? What about long-term?

Waldon: Long term is definitely to publish my book. Not sure of the format yet, but I’ll figure that part out later. I may end up making a compendium of people for this world I’m building though. I’ve been learning about their cultures and stuff and how they all fit together like some kind of historian.


Kaminski: And the last question that I ask everyone... What's the best piece of advice you've ever received or what's the best advice you can give to fellow artists?

Waldon: Build grit. Passion is a compass. Fear is your guide. Rome wasn’t built in a day. Progress, not perfection. Those things are my daily mantra.

Kaminski: Great advice!
Thanks for being a part of the interview series, Jen! It was definitely a pleasure!

Thank you all for reading, I hope you enjoyed this interview with Jen Waldon.
If you did, please give it a SHARE via Facebook or Twitter, below.
You can view this interview, and many more, HERE.

You can find out more about Jen Waldon, at her website: https://www.artstation.com/works_of_jenius


If you would like to be a part of my interview series, simply fill out the contact form HERE and I'll get back with you as soon as possible!

THANKS FOR READING, AND UNTIL NEXT TIME!

Tuesday, August 22, 2017

Playing catch up can be extremely hard - especially if the reasons behind falling behind initially were completely out of your control.

That being said, the Metal Marionette project is still going strong!

"Metal Marionette: Amie"
The final piece is a 20" x 30" digital painting. 

This is the second in a series of paintings that will be all based around an overall cyberpunk theme. I'm playing with the natural-to-unnatural balance in the images what with placing some of them in a very natural setting. In some ways I find this to be in juxtaposition to what we typically see. We usually see cyberpunk characters in ultra-high tech settings with tech on all sides. While I won't say this typical variety won't make an appearance, my favorite things to paint happen to be clouds and wires, so I ventured into both of these simultaneously.

Amie is a band promoter. Every day she travels from one end of the world to another, at the whims of her clients. Always on time, never late. What kind of chaos would he world be plunged into if her van broke down - in the middle of nowhere? She's already late, her clients have been ringing off the hook, frantic - never mind any of the stresses she herself might be feeling. Today feels like the day, the day when none of it matters anymore. She calls one last time, to leave a message with her clients, before beginning an even bigger adventure.

(WIP Below as well as a bonus environment painting)


  

 

  




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