Tuesday, October 29, 2013

Monday, October 28, 2013

Illustration 3: Student Illustrator Interview - Preview


Title: Independent Study: Student Illustrator Interview - Preview
Date: October 27, 2013
Medium: Photoshop CS3

Notes: The very first page of my interview on Joshua Newton. Much more on this very soon...

Illustration 3: Illustration Annual Color Study - WIP


Title: Independent Study: Illustration Annual Color Study - WIP
Date: October 26 - 28, 2013
Medium: Photoshop CS3
Scale: Original is approx. 20" x 7"

Notes: Yet another WIP for Illustration 3, but this is just a color study for the final. It's got quite a ways to go, but I thought I would share this so far.
Cradle of Filth - "Cthulhu Dawn"
(I've been on a black metal kick lately)

Independent Study: Foundling Final


Title: Independent Study: Foundling Final
Date: October 22 - 27, 2013
Medium: Photoshop CS3
Scale: Original is 11" x 17"

Notes: The final shot of the Foundlings. I was trying my damndest to not make him look like an insane gnome, because that's not what the Foundlings are at all.


Independent Study: London Underground Environment Studies


Title: Independent Study: London Underground Environment Studies
Date: October 27, 2013
Medium: Photoshop CS3
Scale: Original is 8.5" x 11"

Notes: The next race that I have to look into will dwell in an abandoned version of the London Underground. It was more or less militarily quarantined, so I think it would be smart to look into the London Underground as it is today, as well as abandoned subway stations, tubes, etc. More on this soon...

Friday, October 25, 2013

Independent Study: Foundling Final - WIP


Title: Independent Study: Foundling Final - WIP
Date: October 22 & 23, 2013
Medium: Photoshop CS3
Scale: Original is 11" x 17"

Notes: This is the first work in progress shot of the newest poster for the Independent Study. It's for the Foundling race of characters. They are literally magical children.
I'm thinking that at the moment the perspective is kind of strange, so I will probably have to fix it a bit before I can continue, but I do love the color palette so far. I think it's working.
Time to get back to it and work MOAR!
Model Portrait Study - As Final As it Will Probably Get


Title: Model Portrait Study - As Final As it Will Probably Get
Date: October 21 & 22, 2013
Medium: Photoshop CS3

Notes: I don't think a whole lot changed from the other one, I just messed with proportions, and tried to get the face a little closer to realistic. I also realized that I had written previously that this was in September. That's not true... this was in October hahaha.

Nervousness


Title: Nervousness
Date: October 23, 2013
Medium: Photoshop CS3

Notes: I was trying to get a quick color study as a warm-up before I started the Foundling piece that I needed to work on. This was more of a speed-paint turned into a slightly more refined painting. It still has a bunch of areas to work out, but it was merely meant to explore crazy color combinations and interesting lighting situations.

Inktober Days 18 - 23







Title: Inktober Days 18 - 23
Date: October 18 - 23, 2013
Medium: Brush and Ink
Scale: Varies

Tuesday, October 22, 2013

Illustration 3: Visual Metaphors










Title: Illustration 3: Visual Metaphors
Date: September 14 - 19, 2013
Medium: Pencil, Brush and Ink, Photoshop CS3
Scale: Each final was created at 6" x 6", but the prints were 3" x 3"

Notes: For this assignment we were given a list of words (that are available on the top image) and we had to combine them in various ways to get a visual metaphor from the word combination. And then to make it even more complicated, we were only allowed to use three colors total for each piece.
These were my results.
From the thumbs themselves I actually created more than just these that will end up as full-color illustrations in the near future. The only reason I didn't do them for this assignment was because of the limited color palette that we were assigned to work with. No worries though, they'll end up on future illustrations!
Anyway, going from top to bottom, here's the results:
  1. Aging - Juxtaposition
  2. Faith - Only Shadow
  3. Fear - Interior
  4. Greed - Sequence
  5. Isolation - Only Hands
  6. Leadership - Only Animals
  7. Love - Still Life
  8. Revolution - Cityscape
My process for these was kinda crazy because I line-arted them first, then tried to get rid of the outlines by using pure color massing. Like I said, we were only allowed three spot colors, so it was pretty damn tricky. Regardless though, I think they turned out okay. Honestly I wonder what would happen if I were to approach them later as either full-color illustrations or to just posterize or sharpen them, or use my oil-brushes instead of a hard round for that added texture. Hmmm... the possibilities, right?

Monday, October 21, 2013

Ashley's Version of a Bakhtak


Title: Ashley's Version of a Bakhtak
Date: October 15 - 18, 2013
Medium: Photoshop CS3
Scale: Original is 6" x 19"

Notes: The original version of this is from Iranian folklore.
Again, I'm just trying to push my painting skills further and further. This was an excellent test of my painting skills and also some character study. I'm trying to push further and further outside of my comfort zone to really see what I can do.
"My version of the Bakhtak:
Gives you bad dreams, a constant weight on chest (you are unable to move). They take glee in filling people with bad dreams, suffocating, or causing sleep paralysis. She is a woman that can grow roots from her fingertips that secure into the mattress and tie her to the intended victim. She lives in trees and draws the life force from them with the evil of nightmares, therefore she obtains some of the power of mother nature and uses it against her. She has wisps in her eyes, not pupils. She uses these to hypnotize her victims if they wake up. She is generally beautiful and delicate looking. She has words on her skin from the influence of people's nightmares, which she feeds into trees - killing them. Her rival is mother nature." -- (creature created by: Ashley Webb)

Inktober Days 14 - 17 





Title: Inktober Days 14 - 17
Date: October 14 - 17, 2013
Medium: Brush and Ink
Scale: Varies

Notes: Again, more of that inktober love. I have to scan the next few days...

Monday, October 14, 2013

Blemmye Comic


Title: Blemmye Comic
Date: October 9 - 11, 2013
Medium: Photoshop CS3

Notes: My first real foray into comics that aren't assigned.
Ashley (my fiancee) was just sitting here talking about some awesome legendary creatures the other day and told me to make an interpretation based off them, but with some twists. 
This creature is based off of Blemmyes.
The only thing that I could go off was some comic breakdown of the exposing moment. 

Blemmye Rendition


Title: Blemmye Rendition
Date: October 10 & 11, 2013
Medium: Photoshop CS3
Scale: Original is 6" x 9"

Notes: Again, using Ashley's rendition of the creature, I wanted to take it to the full illustration.
Not only was this an awesome test of painting, but also of concepting. I wanted to make something that would really push me in both aspects, and with such awesome concepts being bred by mah lady, I can't help but start to really try my ass off to get something awesome from her ideas!

"A more powerful witch who devours soulds through her eyes, which are mouths. She is otherwise blind and sustains her existence on the soulds she captures. The captured remain animated, but soulless. The soulds reside on the stomach of the witch and remain visible there until fully drained." -- (creature created by: Ashley Webb)
Independent Study: Foundlings 5 - 8





Title: Independent Study: Foundlings 5 - 8
Date: October 10 - 14, 2013
Medium: Brush and Ink, Pencil
Scale: Each piece is 9" x 12"

Notes: Continuing on with the Foundlings.
These are mostly just studies and potential compositions, but I did come up with a corporation that would be at the forefront of the search for new foundling candidates: Evo-Medical.

Saturday, October 12, 2013

Inktober Days 7 - 9





Title: Inktober Days 7 - 9
Date: October 7 - 9, 2013
Medium: Brush and Ink
Scale: Varies

Notes: So I just learned that supposedly the rules state that you aren't allowed to pencil anything before you ink... so this is my attempt at man-mode!
I didn't really realize how close you have to pay attention when laying down the strokes without anything guiding you. It is extremely hard. It's like poster-izing life!
Anyway... days 7 - 9.
I have 10 & 11 all inked up and ready to be scanned and posted as well, but for some reason I didn't scan them to go with this batch <shrug>.

Monday, October 7, 2013

Independent Study: Foundlings 1 - 4


Title: Independent Study: Foundlings 1 - 4
Date: October 1 - 5, 2013
Medium: Photoshop CS3, Pencil
Scale: Varies

Notes: The first sketches of the Foundlings, the second archetype for the game.
They look like children, but are actually extremely powerful and magically active. They have a form of mutation that causes them to age (internally) very rapidly, and they unfortunately only have a lifespan of about twelve years or so... Each point of mutation causes the skeleton and musculature to coil around rock formations that protrude from the skin.
Also the area that they live in is inhabited by 'Nurses' or Mamas.
For the first week I'm just doing a ton of studies based around children and costumes and also vintage style nurses and cyberpunk nurses.

Independent Study: Environment Studies 2


Title: Independent Study: Environment Studies 2
Date: October 3, 2013
Medium: Photoshop CS3

Notes: I never got to post these the other day, but this is more of that environment study.
I think I will actually want to do more of these before too long as they are actually really good for helping with composition. Although I might want to start doing some color versions...

Independent Study: Portraits


Title: Independent Study: Portraits
Date: October 2, 2013
Medium: Graphite, Brush and Ink, Goauche

Notes: I'm still having fun taking the Just Busted magazine and turning it into portrait studies. It's not the greatest as a ton of the portraits are pretty washed out, but it has the entire gamut of human emotion in it.

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