Notes: This is the final for the entirety of my Independent Study. I've had the ideas flowing around for quite awhile, and so taking this independent study pretty much forced me to really get in and dig deep to get this all out. Honestly I hope to one day be able to turn this world into something, but that's for another day I think.
Title: Independent Study: The Displaced - Finals
Date: November 13 - 18, 2013
Medium: Photoshop CS3
Scale: Varies
Notes: Man-oh-Man. I didn't think I could do it at first. Crank out three full character paintings in a week. I kind of surprised myself with these.
I wanted to show the proportions they have in comparison to their bodies. Those hands are huge, and that waist is tiny. Damn sewer rats.
Now all that's left to do is rework that first piece (the marionette) and start cranking out the booklet, and then I'm done (at least for this class -- I still have a ton more work to do to flesh this world out to the max).
Title: Independent Study: The Displaced 2 Date: November 4 - 8, 2013 Medium: Pencil, Photoshop CS3
Scale: Varies
Notes: More of The Displaced. This is mostly just some pose / outfit studies, and trying to really get a feel for what their hands and bodies look like. They are essentially dirty homeless people that live in the abandoned tunnels of the London Underground. I'm trying to find an interesting way to blend rats and humans essentially.
Oh, there are also some Marionette redesigns on the bottom right... as well as page layout for the booklet. More soon!
Title: Independent Study: The Displaced 1 Date: October 29 - 31, 2013 Medium: Photoshop CS6, Pencil
Scale: Varies
Notes: And so begins the final characters. The Displaced. They are literally homeless people that live in the London Underground. They are sickly, they are disgusting, they even have strange, rat-like growths on their bodies.
I have been bouncing back and forth between that idea and the disgusting body-builder like build. But then I decided, ultimately, that they are too close to Fallout 3's super mutants in that form.
Title: Independent Study: Foundling Final Date: October 22 - 27, 2013 Medium: Photoshop CS3
Scale: Original is 11" x 17"
Notes: The final shot of the Foundlings. I was trying my damndest to not make him look like an insane gnome, because that's not what the Foundlings are at all.
Independent Study: London Underground Environment Studies
Title: Independent Study: London Underground Environment Studies Date: October 27, 2013 Medium: Photoshop CS3
Scale: Original is 8.5" x 11"
Notes: The next race that I have to look into will dwell in an abandoned version of the London Underground. It was more or less militarily quarantined, so I think it would be smart to look into the London Underground as it is today, as well as abandoned subway stations, tubes, etc. More on this soon...
Title: Independent Study: Foundling Final - WIP Date: October 22 & 23, 2013 Medium: Photoshop CS3
Scale: Original is 11" x 17"
Notes: This is the first work in progress shot of the newest poster for the Independent Study. It's for the Foundling race of characters. They are literally magical children.
I'm thinking that at the moment the perspective is kind of strange, so I will probably have to fix it a bit before I can continue, but I do love the color palette so far. I think it's working.
Title: Independent Study: Foundlings 5 - 8 Date: October 10 - 14, 2013 Medium: Brush and Ink, Pencil
Scale: Each piece is 9" x 12"
Notes: Continuing on with the Foundlings.
These are mostly just studies and potential compositions, but I did come up with a corporation that would be at the forefront of the search for new foundling candidates: Evo-Medical.
Notes: The first sketches of the Foundlings, the second archetype for the game.
They look like children, but are actually extremely powerful and magically active. They have a form of mutation that causes them to age (internally) very rapidly, and they unfortunately only have a lifespan of about twelve years or so... Each point of mutation causes the skeleton and musculature to coil around rock formations that protrude from the skin.
Also the area that they live in is inhabited by 'Nurses' or Mamas.
For the first week I'm just doing a ton of studies based around children and costumes and also vintage style nurses and cyberpunk nurses.
Notes: I never got to post these the other day, but this is more of that environment study.
I think I will actually want to do more of these before too long as they are actually really good for helping with composition. Although I might want to start doing some color versions...
Independent Study: Portraits
Title: Independent Study: Portraits
Date: October 2, 2013
Medium: Graphite, Brush and Ink, Goauche
Notes: I'm still having fun taking the Just Busted magazine and turning it into portrait studies. It's not the greatest as a ton of the portraits are pretty washed out, but it has the entire gamut of human emotion in it.
Title: Independent Study: Marionette in Charcoal Date: September 26, 2013 Medium: Charcoal
Notes: Making an attempt to render out one of the marionette faces from memory in charcoal.
Independent Study: Marionette Gang Leader
Title: Independent Study: Marionette Gang Leader Date: September 25, 2013 Medium: Photoshop CS3
Notes: Because of the previous versions of the final that you see below, I got completely frustrated with the angle that I had. I thought it might work well to change the perspective or the angle of the character. This is really fast, but I think it could be interesting as a smaller sketch perhaps.
Independent Study: Marionette Final
Title: Independent Study: Marionette Final Date: September 20 - 27, 2013 Medium: Photoshop CS3
Scale: Final is 17" x 11"
Notes: This piece was a huge frustration initially. I reworked this thing as you can see three times from start to finish... The third one is the one I'm going with.
Title: Independent Study: Maris 3 Date: September 12 - 17, 2013 Medium: Pencil, Brush and Ink
Scale: Each 'page' is 9" x 12"
Notes: Yet again, just pushing more and more forward with the marionettes.
The bottom-most refined sketch will be the pencils for my finalized 11" x 17" poster. The first of three actually. I'm going to have to paint this one to look awesome. It's got so much detail! I've actually been trying to make everything about the composition lead back to the main character of the piece. It will really have to be reinforced when I start to color, but as it stands this is what I'm going with.
Title: Independent Study: Maris 2 Date: September 6 - 10, 2013 Medium: Pencil, Brush and Ink
Scale: Each 'page' is 9" x 12"
Notes: Continuing on with more refining of the Marionettes. I think I have their anatomy more finalized with a newer piece that I am currently working on (robot nudes are a bit more complicated because of all the interconnecting plates than dealing with human soft flesh). I have to finalize it with ink and then I'll have that one up and ready to go.
So during critique last Monday I was tasked with taking a portrait of the male Marionette to full fledged piece and also with finalizing the anatomy and making the males a bit more distinct than the females (I still want them to have a certain amount of androgyny compared to the females). And lastly to take the gang leader and begin transferring it to a full sketch. I will need to find good reference material for the motorcycle as well as pose reference, but that will come very soon.
Working working working, that's the name of the game!
Title: Independent Study: Maris 1 Date: September 1 - 4, 2013 Medium: Pencil
Scale: Each 'page' is 9" x 12"
Notes: The first archetype that will be portrayed is the Marionettes (or Maris for short). They are essentially androids that are literally alive. They have their own independent mindsets and are completely singular entities. They don't adhere to normal AI rules as they are not a singular consciousness. No 'Pack-Mentality' for these.
As you can see I'm doing some quick facial studies as well as a few costumes and poses that I might be able to adapt to final pieces later.
Independent Study: Final Warm-up
Title: Independent Study: Final Warm-up
Date: September 1 - 3, 2013 Medium: Pencil, Brush and Ink
Scale: Each 'page' is 9" x 12"
Notes: These are just the final warm-up that I did as part of this independent study, now begins the real work. Actually coming up with a few fully realized concepts.
The guns were actually pretty fun to do as I just drew random shapes and then forced myself to fill them in with different guns. Not all of them are probably practical, but that's okay. I will probably do a few more of these pages for fun.
Title: Independent Study: More Warm-up Date: August 29 - 30, 2013 Medium: Photoshop CS3, Pencil
Scale: Varies
Notes: Continuing on with that warm-up... there is a variance of media here again (Photoshop crept up in there), and also a variance of 'from head' and 'from reference'. I'm just trying to show that I can pump out quite a bit in a short amount of time. At least I feel like it's a decent amount to pump out with other classes bearing down as well.
Independent Study: Character Sketch
Title: Independent Study: Character Sketch Date: August 31, 2013 Medium: Photoshop CS3
Scale: Original is 8.5" x 11"
Notes: Basically the purpose of this was to try and use the original pencil sketch that I had done and use absolutely no reference what-so-ever. I was only to use my thumbnail and literally go from sketch to a completed piece using only what I remembered from the original and the thumbnail itself. It's a stylistic difference from my normal that I've been doing, but I think the main point was reached here -- to use less reference and try and break away from a comfort zone that I've fallen into.
I think I have a ton of work to go when it comes to out-of-my-head anatomy (there are some wacky issues I think with it), but all in all I'm kinda happy with how it turned out since I didn't really have much to go on besides that sketch. Other than that, I think it was a bit fast paced, but I think that using faster linework kind of lends a certain grit to the image as a whole.
Hopefully the whole thing is readable, but I'm completely open for critique.