Showing posts with label creatures. Show all posts
Showing posts with label creatures. Show all posts

Monday, November 3, 2014

InkTober: In Memorial

 



 


Title: InkTober: In Memorial
Date: October 2014
Medium: Ink
Scale: Varies.

Notes: Every InkTober thus far, I have been very productive. Somehow this one got away from me. It's okay though, this semester has been one of extreme growth and I can't complain. I still had lots of fun sketching really fast for this InkTober and I hope to jump in next year.
Babies


Title: Babies
Medium: Gouache on Canvas
Scale: Each 'piece' is 3" x 3"

Notes: At the upcoming Holiday Bazaar at MCA, I will be selling these with their Illustration Club. Just a quick, fun experiment with some gouache.

The Offering


Title: The Offering
Medium: Gouache on Illustration Board
Scale: Original is approx. 3.5" x 14"

Notes: Ashley has a huge fascination with all things water-borne, so I thought it would be awesome to paint a piece specifically for her. The photo didn't turn out the greatest so it looks better in person, but it was a ton of fun to just stop questioning and just paint.

And More Zoodles

 

Title: And More Zoodles
Medium: Ink, Graphite, Charcoal
Scale: Each 'page' is approx. 2.5" x 4"

Notes: Zoodles is probably one of the best things to do during a lunch break. I would suggest anyone to go and just draw up all the animals and people at the local zoo. They are sooo much fun! More to come on these...

Saturday, October 18, 2014

Wednesday, June 25, 2014

Ram Horns - A Study


Title: Ram Horns - A Study
Date: June 24, 2014
Medium: Photoshop CS6

Notes: I worked a little backward this time, but this was a study for the bigger illustration below. Let's face it... horns of any variety are kind of a pain because of all the folds and ridges that are there. BUT they look awesome! 
I was trucking along with my demon lord painting and lo and behold, I realized in mid-paint that... I have no idea really how ram horns work - SO! I thought, what better time than to study some horns from a photo. I took the study of the horns and began to apply it to the demon lord painting that I'm working on. I'm still in like mid-paint for the demon lord, but this is it so far:

Demon Lord - Applied Study (WIP)


Title: Demon Lord - Applied Study (WIP)
Date: June 24 & 25, 2014
Medium: Photoshop CS6

Notes: This piece is really just a test to see how well I can use both applied studies, imagination and to really push that dramatic lighting. It still has quite a bit to go, but I thought I would share where I'm at currently. Finally breaking away from those damn studies to actually paint something that I enjoy.

Saturday, May 31, 2014

Anatomy Studies for May


Title: Anatomy Studies for May
Date: May 2014
Medium: Photoshop CS3
Scale: Each 'image' varies in size.

Notes: This is pretty much the sum-up from the month of May for my anatomy studies. I plan on doing more of these during June, so this is of course just the first month of true studies. All-in-all just a combination of all of them smashed together.
Class Variance: Druid


Title: Class Variance: Druid
Date: May 28, 2014
Medium: Photoshop CS6

Notes: I'm trying to start working on a 'what-if' hypothetical project. It will consist of a bunch of different character designs based on the generic character archetypes that are in MMOs. This is of course the first of many... and it is also a bit of a WIP still.

 WIPs


Title: WIPs
Date: Varies
Medium: Photoshop CS3, CS6
Scale: Each 'image' varies in scale.


Notes: I just want to get all caught up for the time that I've been away... just some half-starts and studies.

Tuesday, April 1, 2014

Type O Negative - "World Coming Down"

'Quick' Studies


Title: 'Quick' Studies
Date: March 24 - 31, 2014
Medium: Graphite, Photoshop CS3
Scale: Varies

Notes: A compilation of things that I've been up to for a little bit. Mainly just trying to make sure that I don't get rusty in any specific area. So this is just a few tests of different things over the past few days. I want to crank out a ton more stuff, but there are big projects in the works.

'Zoodles


Title: 'Zoodles
Medium: Graphite, Brush and Ink
Scale: Each 'page' is 9" x 12"

Notes: Every week on Wednesday, during lunch the illustration department at MCA goes over to the zoo and just sketches away. I think every time I go I get a little faster, a little more experimental, a little more... something. If nothing else, it's just great to get out of the school and away from everything and just sketch my ass off.
It's a bit more therapeutic than anything and if nothing else... it gets exposure to my art to all the passer-byers. Either way, it's a fun thing to do and I highly recommend it!

Tuesday, March 4, 2014

Zoodles 1 - 4





Title: Zoodles 1 - 4
Medium: Brush and Ink, Pencil
Scale: Each 'page' is 9" x 12"

Notes: Every Wednesday during lunch the Illustration department at MCA takes a little trip over to the local zoo and we just wander about sketching different types of animals. It's actually ludicrously fun!
Here's a few weeks in... you have (in this order): 

Animals of the Night, The Farm Animals, Tropical Bird House, and the Herpetarium.

I could sit and do these all day hahaha they are awesome. Sometimes really hard too, because the animals can be extremely fidgety. 

Tuesday, January 7, 2014

Creepiness


Title: Creepiness
Date: January 5 - 7, 2014
Medium: Photoshop CS3
Scale: Varies

Notes: It's amazing what kind of weird stuff pop out when you listen to your fiancee read The Strain...

Anatomy Simplification Again


Title: Anatomy Simplification Again
Date: January 3 - 6, 2014
Medium: Pencil
Scale: Varies

Notes: Yet again, discovering more and more ways to simplify facial features. I'm sure more of this will keep coming up for some time to come.

Sunday, December 8, 2013

Illustration 3: Mythical Self-Portrait


Title: Illustration 3: Mythical Self-Portrait
Medium: Photoshop CS3
Scale: Original is 13" x 23"

Notes: Let me start off with, this is the biggest damn thing I've ever painted! I tried to make sure to keep pretty close with the stroke-economy. A few things that were said during critique that I applied were: Add more dust, change the color, only slightly, on the syringe, shrink his forehead only slightly, and possibly change the color of the floor and door in background.
Done and done!
Submitted to Comm Arts

Wednesday, November 20, 2013

Comics 1: Final Comic - Bakhtak










Title: Comics 1: Final Comic - Bakhtak
Date: October 30 - November 18, 2013
Medium: Photoshop CS3
Scale: Each page is 5.5" x 8.5"

Notes: Comics are harder than one would think to do. Sure I can do the art all day, but the dialogue is a whole different ballpark. 
This was more or less a comic created for Ashley, she came up with the creature, and I wanted to really push myself and see if I could create an entire comic based off of it. Whether or not it was fully successful is up to everyone else, but I tried to make sure that I could hit the deadline with this one. As always, there are a few things that I would change now that I look back, but I just wanted to make sure that I wasn't late with my project.

Saturday, November 9, 2013

Independent Study: The Displaced 2


Title: Independent Study: The Displaced 2
Date: November 4 - 8, 2013
Medium: Pencil, Photoshop CS3
Scale: Varies

Notes: More of The Displaced. This is mostly just some pose / outfit studies, and trying to really get a feel for what their hands and bodies look like. They are essentially dirty homeless people that live in the abandoned tunnels of the London Underground. I'm trying to find an interesting way to blend rats and humans essentially. 
Oh, there are also some Marionette redesigns on the bottom right... as well as page layout for the booklet. More soon!

Monday, October 21, 2013

Ashley's Version of a Bakhtak


Title: Ashley's Version of a Bakhtak
Date: October 15 - 18, 2013
Medium: Photoshop CS3
Scale: Original is 6" x 19"

Notes: The original version of this is from Iranian folklore.
Again, I'm just trying to push my painting skills further and further. This was an excellent test of my painting skills and also some character study. I'm trying to push further and further outside of my comfort zone to really see what I can do.
"My version of the Bakhtak:
Gives you bad dreams, a constant weight on chest (you are unable to move). They take glee in filling people with bad dreams, suffocating, or causing sleep paralysis. She is a woman that can grow roots from her fingertips that secure into the mattress and tie her to the intended victim. She lives in trees and draws the life force from them with the evil of nightmares, therefore she obtains some of the power of mother nature and uses it against her. She has wisps in her eyes, not pupils. She uses these to hypnotize her victims if they wake up. She is generally beautiful and delicate looking. She has words on her skin from the influence of people's nightmares, which she feeds into trees - killing them. Her rival is mother nature." -- (creature created by: Ashley Webb)

Inktober Days 14 - 17 





Title: Inktober Days 14 - 17
Date: October 14 - 17, 2013
Medium: Brush and Ink
Scale: Varies

Notes: Again, more of that inktober love. I have to scan the next few days...

Monday, October 14, 2013

Blemmye Comic


Title: Blemmye Comic
Date: October 9 - 11, 2013
Medium: Photoshop CS3

Notes: My first real foray into comics that aren't assigned.
Ashley (my fiancee) was just sitting here talking about some awesome legendary creatures the other day and told me to make an interpretation based off them, but with some twists. 
This creature is based off of Blemmyes.
The only thing that I could go off was some comic breakdown of the exposing moment. 

Blemmye Rendition


Title: Blemmye Rendition
Date: October 10 & 11, 2013
Medium: Photoshop CS3
Scale: Original is 6" x 9"

Notes: Again, using Ashley's rendition of the creature, I wanted to take it to the full illustration.
Not only was this an awesome test of painting, but also of concepting. I wanted to make something that would really push me in both aspects, and with such awesome concepts being bred by mah lady, I can't help but start to really try my ass off to get something awesome from her ideas!

"A more powerful witch who devours soulds through her eyes, which are mouths. She is otherwise blind and sustains her existence on the soulds she captures. The captured remain animated, but soulless. The soulds reside on the stomach of the witch and remain visible there until fully drained." -- (creature created by: Ashley Webb)

Friday, September 6, 2013

Birdy McBirdington


Title: Birdy McBirdington
Date: September 6, 2013
Medium: Photoshop CS3
Scale: Original is 2048px x 1364px

Notes: While this could be more refined in places, I was trying to really just convey speed and energy to every stroke that I laid down. This was done in like one-hour, and I literally painted as fast as I could. Lay a line down, move on -- that was my mantra during this piece.
Doing more painterly pieces in Photoshop I think works better for me rather than trying to adhere to strict borders and linework. While I do enjoy doing comic type stuff, I wonder if there was a way to streamline this process to be able to do all comic work in a more painterly fashion rather than dealing with strict linework. Hmmm... I'll have to ponder and practice this theory.

Monday, July 8, 2013

Got a little sick last week... so trying to make up for it this week...

The Red Fox


Title: The Red Fox
Date: July 8, 2013
Medium: Photoshop
Scale: Same as Above.

Notes: An experimental attempt at a warm-up exercise.  It was an attempt at a speed paint (haven't done one in a few). About one-hour in...

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