Tuesday, May 12, 2015

Concept Art: Honor Decoded (Vigilants)






Title: Concept Art: Honor Decoded (Vigilants)
Medium: Photoshop CS6, Pencil, White Ink
Scale: Each 'page' is 11" x 17"

Notes: This is some behind the scenes work on the Honor Decoded pieces that I did for my BFA. These are all to be included -someday- in art book that I am compiling that tells the introductory tale of the entire world for the comic that Ashley and I are creating. Hopefully some day we will be able to release the entirety of the project to everyone, until then... more to come!

Monday, May 11, 2015

Concept Art: Honor Decoded (Masques)





Title: Concept Art: Honor Decoded (Masques)
Medium: Photoshop CS6, Pencil, White Ink
Scale: Each 'page' is 11" x 17"

Notes: This is some behind the scenes work on the Honor Decoded pieces that I did for my BFA. These are all to be included -someday- in art book that I am compiling that tells the introductory tale of the entire world for the comic that Ashley and I are creating. Hopefully some day we will be able to release the entirety of the project to everyone, until then... more to come!

Tuesday, May 5, 2015

Friday, May 1, 2015

Fan Art Friday: Samus Aran


Title: Fan Art Friday: Samus Aran
Medium: Photoshop CS6
Scale: Original is 12.5" x 18.75"

Notes: I did a demo recently all about my digital painting process.
Hopefully the few that came to see it actually learned a thing or two.

I took a vote a few days beforehand and let them just build up (unfortunately it was a small audience I suppose) and between some of the prospects, Samus managed to win out. Other awesome options were Luna Lovegood, LeeLoo (5th element), even Xena! (Which I want to do all of the ones that were asked, but in time I'm sure...) We went through my entire painting process - albeit quickly because it was for a lunch demo - it enhances my policy of 'teach what you've learned to others' that so many others passed onto me when I first started.

Monday, April 6, 2015

Now that BFA is finally over I can finally get back to my attempts at updating more often.

For those that won't make it to the show, I am going to go ahead and post my BFA show pieces here as well so that people can take a look.

All of these are from a potential graphic novel project. Hopefully you enjoy them.

Honor Decoded









Title: Honor Decoded
Medium: Photoshop CS6
Scale: Square - Originally 5" x 5", Rectangular - 17" x 5.5"

Notes: The digital realm has possessed the world we live in. Each and every day we are taken, mostly unaware, on a trip through this virtual world. After all, the world of human thought is not based on anything tangible, it's based entirely on digital code that our brain naturally executes. At the very core of our cellular level, we are all small transmissions of data, translated and interconnected by molecular machines that are ever-present in our bodies. These biological processes result in chemical reactions that we interpret as emotion.

My comfort level with the digital world has been extremely high for the majority of my life. It has been reinforced over time by my daily use of multiple media facets. The struggle is to link physical media, such as pencils and pens, with the digital painting techniques that I’ve developed. Through this struggle my process has evolved: I use physical media as my starting point. My digital paintings use brushes created by my hand that use tangible media such as pastel and oil paint. Each stroke and smudge is represented in the final pieces to show that digital painting can stand on the same legs as traditional painting.

I bridge the gap between physical and digital processes. I use a stylus in the same way that others might use a paintbrush. Ultimately, this process is meant to streamline the process of painting. There is no dry time, there is no limit to how many strokes can be made, and there is no muddying of the color. This leaves me the ability to experiment without the worry of making a mess.

Friday, March 6, 2015

Fan Art Friday: A Lost Son


Title: Fan Art Friday: A Lost Son
Medium: Photoshop CS6
Scale: Original is 12.825" x 16"

Notes: I think that Opie was one of the more interesting characters of the entire Sons of Anarchy canon, mainly because of the inner struggle that we all deal with. I think ultimately, he's how people would really be in this type of world - struggling to fit in all of our worlds at once. Everyone seems to play this multiple role lifestyle that I think he embodies well.
Hope that you enjoy this one, more to come soon.

Little bonus tutorial as well - to show the steps...

Monday, March 2, 2015

Taking a long hard look internally can be more important 
when first starting a journey in art (From Fan Art Friday (Leon the Professional)

So, there is something to be said about trying something new... like art. Let's face it, art is hard work.

I hate the cliche saying there, but it's honestly true. There are by and far going to be some huge sacrifices that you have to make along the way. And I think, just like with any skill, the best thing that helps is starting with the basics.


Looking inward and really discovering what you want to do art for is a major question that you should probably ask yourself up front. I'm not saying that there aren't things that you will discover along the way, but it's really important to begin to think about some possible end goals in the early stages rather than the later ones. Make lists of things that you enjoy - these can be as mundane as Playing Games, or Reading Comics - and then realize that there is infinite amount of artistic potential in everything you do. Everything that is entertaining in some way has art as a backbone - with the occasional exception of the written word, in which case that can be used to create awesome art, which can be used to create comics, which can be used to create illustrations... you get the point.


The point here though, is not to point you towards your concept or focus, it's really to get your skill rolling along. I want to try and help people really get there goals achieved! So I'm going to toss everything that I have for resources to at least get you started and then it's up to you to follow through.

 
My summer schedule typically.

Before you start anything, make a schedule for yourself - especially one that you can follow religiously. I know this sounds like a lot, but there is a scientific method to this called the 10,000 hour rule that goes on and on about the whole adage practice makes perfect.

Well I can say, truly, that this is 100% true. I wouldn't be where I am without a schedule that I rigorously followed for years. Also, the more consistent you are with a simple schedule, the more you can trust yourself for working conditions later - especially if you're considering a freelance career.

Ashley plucking away (From Impressionist Ashley)

There is always a method to my madness... and here's literally the way I got to where I am now:
http://youtu.be/g4qZCTrBoIo
I would suggest that everyone start here so that you know what a gesture is (if you didn't already) and then make sure that you apply the gesture idea here. I would suggest to start with the longest time you can (2-minutes I think?) and try and capture the essence of the figure as fast as possible.

From there I would try out the challenge modes here: http://quickposes.com/
Next you can do real models here: http://artists.pixelovely.com/
And finally, when you get comfortable being able to slap out gesture and even longer pose studies,
I would suggest you do full-renders from these places:
http://characterdesigns.com/
http://hel-looks.com/
http://www.scott-eaton.com/category/bodies-in-motion https://www.youtube.com/user/onairvideo/videos

Of course, these are just for character design by the way.
I would suggest that you experiment with different medias such as vine charcoal, compressed charcoal, acrylic, pencil, pen, really anything that can make a mark. After all, you're not sure what your forte is until you really try a bunch of different things out.

Other places for great tips are these few places:
https://www.youtube.com/user/ProkoTV
https://www.youtube.com/watch?v=NygkJEc3yu4
http://muddycolors.blogspot.com/

Other than that do Master Studies. Look to old masters like these: http://greatilluminators.blogspot.com/ and try your damndest to copy them.

Once you get all those basics out of the way, you can finally relax like 1% of the time...
(From GERMS)

I highly suggest that everyone first get a handle on traditional media first before really diving into digital, but it can be a good playground to start to experiment while you get your footing.
There are some things that help along the way for learning digital and here are just a few pointers that I can toss at you all.

When first starting out, think about digital painting the same way that traditional painting is done: Large to small. Use extremely large brushes and try to use a very simplified color. On my blog, look around for the tutorials that I do after some of my pieces and perhaps that will help to shed some light on my methodology. It's kind of more of a practice, practice, practice. I still feel like I have a LONG way to go. Deviantart has infinite tutorials on how to get onto the digital painting path, just look it up.

OH and I almost forgot... the brushes. http://matkaminski.blogspot.com/2013/10/typical-brushes-that-i-use.html also... Brush making Tutorial

Eventually you just doodle unintentionally when even taking notes during class.

Another good tip is to find a few people that you really trust to give you some serious, no-bullshit critiques. That is honestly one of the fastest ways I can think of to improve. This is one of the things that I recommend to everyone for art school, is that it will give you a ton (hopefully) no nonsense critique time, one-on-one with your classmates as well as instructors.

There comes a point in your art career where something just CLICKS. It takes quite a while, but eventually you just realize that you can't go a day without doing something art related.

Hopefully this helps everyone, and hopefully everyone can start getting on the road to making awesomeness! Good luck! And keep me updated on the process, I love to see some growth.

Follow Mat @artofmatk

Follow Ash @ashley.storyteller