Showing posts with label wrap-up. Show all posts
Showing posts with label wrap-up. Show all posts

Tuesday, July 1, 2014

June - Anatomy Summary


Title: June - Anatomy Summary
Date: June
Medium: Photoshop CS6
Scale: Varies

Notes: Overall, the month of June was, what I felt like, a bit of an unproductive month. I think maybe I was feeling down or perhaps all the pending housework was destroying my productivity, but I can say that I'm trying to make a point of the things that I need to work on. Edges and Stoke economy. These are the main things that I want to really make sure that I start to watch. I think I'm getting kind of there as far as getting really expressive with my painting technique, but I think it's still falling apart on those two aspects mentioned. It's a long and frustrating process, but hopefully in the end it will be worth it.
As always... time to just keep on powering more down!

Game of Thrones - Season 1, Episode 1
(Stark's Dilemma)
(Work in Progress)


Title: Game of Thrones - Season 1, Episode 1 (Stark's Dilemma) (Work in Progress)
Date: June 17 - 24, 2014
Medium: Photoshop CS6
Scale: Original is 12.8" x 7.8"

Notes: I really want to do a study for every episode, so I've been taking screen caps of what I would consider to be a 'pinnacle' moment of each episode. I'm really behind as far as the work goes, but I love this show so damn much that I just want to keep pushing on my studies for these. They are some great examples of dynamic lighting, crazy scenes, and even awesome character design. Either way... more to come on these.

Demon Lord - Applied Study (WIP)


Title: Demon Lord - Applied Study (WIP)
Date: June 24 - 29, 2014
Medium: Photoshop CS6

Notes: Still plugging away at this WIP. That staff is looking stupid and so is the altar... much work to go!

Saturday, May 31, 2014

Anatomy Studies for May


Title: Anatomy Studies for May
Date: May 2014
Medium: Photoshop CS3
Scale: Each 'image' varies in size.

Notes: This is pretty much the sum-up from the month of May for my anatomy studies. I plan on doing more of these during June, so this is of course just the first month of true studies. All-in-all just a combination of all of them smashed together.
Class Variance: Druid


Title: Class Variance: Druid
Date: May 28, 2014
Medium: Photoshop CS6

Notes: I'm trying to start working on a 'what-if' hypothetical project. It will consist of a bunch of different character designs based on the generic character archetypes that are in MMOs. This is of course the first of many... and it is also a bit of a WIP still.

 WIPs


Title: WIPs
Date: Varies
Medium: Photoshop CS3, CS6
Scale: Each 'image' varies in scale.


Notes: I just want to get all caught up for the time that I've been away... just some half-starts and studies.

Wednesday, May 14, 2014

Illustration 4: Ascension Returns










Title: Illustration 4: Ascension Returns
Medium: Photoshop CS3

Notes: So... you thought you would never see this project again, didn't you.
If you go back to the very first post here... there's a chunk for my associate degree undergrad for the Ascension card game.
There has been many, many changes since then, but this is closer to how I envisioned it from then.
For this project we had little more than a month to come up with a full card deck. I immediately jumped on the bandwagon to redo this old-as-hell project and decided to take it a step further and see if I could act in-lieu of art director and pull in two other students as well.
Britney Boswell and Robert Burns were both recruited into this mad-house of a card project. We were each to do eighteen fully illustrated cards for this card game and then assemble them all together in a coherent deck.
This is of course only a small sampling of the card game as a whole, as there are approximately 480 or so cards for the first set. But this is my go at it... I want to revisit a bunch of these as well as continue working more on these.
Either way, this is such a fun and passion-fueled project that I hope I can see the project one day become something fully worthy of the effort involved.

Saturday, May 3, 2014

3D Illustration: Wrap-Up









Title: 3D Illusttration: Wrap-Up

Notes: So, at the end of every semester we are supposed to do a (per-class) wrap-up of all that we did during the semester. Here's my booklet for everything done in 3D Illustration. I learned a ton in this class, met some great people, and ultimately discovered that I love clay, but it's hard as hell! So besides personal experiments and things, I think I will still stick with my traditional illustration for now.

Oh, and I also just recently discovered that Gears won for the Best in Class show!!!! You can actually see more details below and if you want to actually see the piece check the dates as well and go check it out! This blew my mind!

Best in Class Artists Announced
The list of artists selected for the Best in Class 2013/2014 exhibition is out! Artists were selected through faculty nominations. Each department head nominated four works from their respective departments from the past academic year. The exhibition will be on view in the Main Gallery from May 17 through July 11.
Selected artists include Jade Thiraswas, Zachary Lyles, Amanda Weidman, David Hook, Kandace Fuller, Carolina Salcedo, Mary Weber, Philip Rule, Machel Kazungu, Aminah Williams, Alexander Swilley,
Samantha Nemazie, Joshua Strydom, Matthew Ton, Rachel Stovall, Lindsey Sullinger, Spencer Laws, Ben Hancock, Jessica Vandenberg, Laura Miller, Glenn Buxton, Julie Bartlow, Ruby Zielinski, Shoni Campbell, Margaret Perez, Cecilia Reed, Colton Berretta, Mathew Kaminski, Robby Berretta, Emily Miller, April Rodriguez, Jefferson Muncy, Kelly Cook, Barrett Smyth, Nialah Brathwaite, Ashlyn Richey, Nicole Trimble,
Vanessa Gonzalez, Lyman Anderson, Christian Brown, LeKeishya Alexander, Caenina Moore, Natalie Jackson, George Brooks, Joni Miller, Mary Shore, and Elizabeth Davis.

Follow Mat @artofmatk

Follow Ash @ashley.storyteller