Showing posts with label color study. Show all posts
Showing posts with label color study. Show all posts

Tuesday, January 27, 2015

Faintest Glow


Title: Faintest Glow
Date: January 26, 2015
Medium: Photoshop CS6
Scale: Original is 16.3" x 21.75"

Notes: While walking out of Zoodles some time ago, I just so happened to pick a good moment of the sky. I tend to have a strange obsession with clouds and it only enhances when I see good color contrast and combinations. I thought it would be fun to finally try and make a go of some environment painting. I really need to start branching out of my comfort zones of just painting portraits all day. Hopefully some good 'ole life painting will help with that.
Hope you enjoy, more soon!

Wednesday, January 21, 2015

Battling the Consciences


Title: Battling the Consciences
Date: January 18 & 19, 2015
Medium: Photoshop CS6
Scale: Original is 5.3" x 8"

Notes: Forcing a palette on a study is an interesting way to go about making something 'yours'. I tried to make sure that the colors were very specific so that it fit within certain constraints.
Hope you enjoy!

Monday, January 5, 2015

Impressionist Ashley


Title: Impressionist Ashley
Date: January 3&4, 2015
Medium: Photoshop CS6
Scale: Original is 16.5" x 22"

Notes: Going back in time here to try and see how well I can redo an old piece that I did quite a while ago... 

Original is here.

I tried to use an impressionist painting technique while doing this piece. Couple that with the techniques learned from previously and this is the result.

Saturday, December 6, 2014

Fan Art Friday Saturday -- Six ft Six Head and Shoulders


Title: Fan Art Friday Saturday: Six ft Six Head and Shoulders
Date: November 5 - 6, 2014
Medium: Photoshop CS6
Scale: Original is 2592px x 1720px

Notes: This was a piece to challenge myself to the max! I wanted to make sure that the next piece that I did was completely full of color. This one was a complete challenge in every aspect. 
Sorry that it was delayed from Saturday... but I hope it was worth it.



And as always... bonus tutorial:



Saturday, August 23, 2014

Digital Painting: Painterly Objects


Title: Digital Painting: Painterly Objects
Date: August 22, 2014
Medium: Photoshop CC
Scale: Original is ~8.5" x 11"

Notes: For the first assignment in Digital Painting class we were to paint a transition from one color to another and also paint a sphere and a cube from imagination. Looking back at the cube I notice that it is kind of off kilter, but it was literally painted in like five minutes. I just wanted to knock it out pretty fast so that I could start painting more things. I actually think that I'm going to paint a few more stacks of cubes and maybe practice more concept-art simpler objects like crates and lights to start getting some object painting out of the way. As always, trying to make a push into the concept art world.
Two Warm-Up WIPs

 

Title: Two Warm-Up WIPs
Date: August 23, 2014
Medium: Photoshop CC
Scale: Each piece varies.

Notes: I was just getting in some quick studies practice. There are lots and lots more of these in the pipe, plus I actually kind of want to push them further, but we'll see what happens. Regardless, more to come!

Monday, June 16, 2014

Portrait Painting Experiment


Title: Portrait Painting Experiment
Date: June 16, 2014
Medium: Photoshop CS6
Scale: Original is around 1400px x 2100px

Notes: I was trying to experiment with making digital look even more like traditional. There are so many textures that appear when you paint on a canvas that is really hard to mimic digitally. Either way, it was a fun experiment.
OH! And I was also trying to mimic John Larriva and the way he paints... but of course he's more fluid with his strokes of the paint brush.

Original ref: http://characterdesigns.com/

Title: Friday: Anatomy - Legs
Date: April 6 & 13, 2014
Medium: Photoshop CS6

The Rogue (WIP)


Title: The Rogue (WIP)
Date: June 15, 2014
Medium: Photoshop CS6

Notes: Earlier I started to paint a character archetype - The Druid. This is the second archetype, A rogue - specifically a fencer. It's planned that the arm-piece for her offensive arm (the rapier) would billow out so that it would be somewhat confusing as to which direction the sword would be coming from. It's still just a work in progress, but this is the start.

Wednesday, June 11, 2014

Leather-Clad


Title: Leather-Clad
Date: June 7 - 10, 2014
Medium: Photoshop CS6
Scale: Original is around 24" x 33"

Notes: This originally just started as a painting of simply... how big can I go? I wanted to try out an extremely large painting with as much detail, plus I had it in my head to do a study with purely leather. I got a bit carried away with the rendering, but this was sooo fun to paint!

Original ref: http://faestock.deviantart.com/

6-6-2014 Friday: Anatomy - Legs


Title: 6-6-2014 Friday: Anatomy - Legs
Date: April 6, 2014
Medium: Photoshop CS6

6-3-2014 Tuesday: Anatomy - Chests


Title: 6-3-2014 Tuesday: Anatomy - Chests
Date: April 3, 2014
Medium: Photoshop CS6

Tuesday, June 3, 2014

6-2-2014


Title: 6-2-2014
Date: June 2, 2014
Medium: Photoshop CS6
Scale: Original is 1366px x 2048px

Notes: Yesterday was the day of studies again. Starting with this guy... a head portrait. Sorry that I don't have a link to the reference, but it was from a guy that I found on tumblr. Tried lots of new things to really see how far I could push this guy, and I have to say, having a new monitor really helps a bunch for color accuracy.
6-1-2014


Title: 6-1-2014
Date: June 1, 2014
Medium: Photoshop CS6
Scale: Varies.

Notes: Starting to gather more anatomy studies for the month. I'm trying to do something similar to what I was doing last month. I'll keep collecting them together

Saturday, May 31, 2014

Anatomy Studies for May


Title: Anatomy Studies for May
Date: May 2014
Medium: Photoshop CS3
Scale: Each 'image' varies in size.

Notes: This is pretty much the sum-up from the month of May for my anatomy studies. I plan on doing more of these during June, so this is of course just the first month of true studies. All-in-all just a combination of all of them smashed together.
Class Variance: Druid


Title: Class Variance: Druid
Date: May 28, 2014
Medium: Photoshop CS6

Notes: I'm trying to start working on a 'what-if' hypothetical project. It will consist of a bunch of different character designs based on the generic character archetypes that are in MMOs. This is of course the first of many... and it is also a bit of a WIP still.

 WIPs


Title: WIPs
Date: Varies
Medium: Photoshop CS3, CS6
Scale: Each 'image' varies in scale.


Notes: I just want to get all caught up for the time that I've been away... just some half-starts and studies.

Friday, May 16, 2014

5-16-2014 Thursday: Amatomy - Backs


Title: 5-16-2014 Friday: Anatomy - Backs
Date: May 9 & 16, 2014
Medium: Photoshop CS3

5-15-2014 Thursday: Amatomy - Legs


Title: 5-15-2014 Friday: Anatomy - Legs
Date: May 15, 2014
Medium: Photoshop CS3

Head for a Day


Title: Head for a Day
Medium: Photoshop CS3

Notes: I don't really consider these finals so much as just sketches... I need to make a more realized attempt this week. Anyway... more soon.

Wednesday, May 14, 2014

5-13-2014 Tuesday: Anatomy - Chests


Title: 5-13-2014 Tuesday: Anatomy - Chests
Date: May 13, 2014
Medium: Photoshop CS3

5-14-2014 Wednesday: Anatomy - Hands


Title: 5-14-2014 Wednesday: Anatomy - Hands
Date: May 8 & 13, 2014
Medium: Photoshop CS3

Applied Studies - The Pest Controller




Title: Applied Studies - The Pest Controller
Date: May 13 & 14, 2014
Medium: Photoshop CS3

Notes: Over on the Permanoobs forum they are doing character of the weeks and things, similar to old conceptart ones. Well, this week (I think the deadline already popped) was The Pest Controller. Here's my start just for fun.


Title: Wednesday - Still Life with Metal and Leather
Date: May 14, 2014
Medium: Photoshop CS3
Scale: Original is 2550px x 1908px

Notes: I wanted to try and combine a few materials into one still-life.

Saturday, May 10, 2014

30-Minutes of Poses 2


Title: 30-Minutes of Poses 2
Date: May 9, 2014
Medium: Photoshop CS3

Thursday: Anatomy - Backs


Title: Thursday: Anatomy - Backs
Date: May 9, 2014
Medium: Photoshop CS3

Friday: Still Life with Materials


Title: Friday: Still-Life with Materials
Date: May 9, 2014
Medium: Photoshop CS3
Scale: Original is 1648px x 2412px

Notes: On Friday I want to make a still-life and fill it with different materials. Of course painting from life is always the best way to go. I just kind of tossed a cloth down and put my razor down because it had metal and plastic and lights. And was all searching around the room for something else interesting. Ashley just looks over grabs a potted plant and just slams it down and then smiles back at me. I was all like... PERFECT! And here's the results...

Monday, May 5, 2014

Officially done with the semester... now time for some just chill painting.

For Justice!


Title: For Justice
Date: May 4, 2014
Medium: Photoshop CS3
Scale: Original is 1068px x 1600px

Notes: After seeing so many impressionist renderings this semester, I think I've been getting quite a bit looser with my painting. I think that it will be quite some time before I get to the mastery level that they are, but I think it's fun to try!
Ultimately this summer will be all about going back to the roots, trying out new things, and just trying to all-around get better.

This is the first of MANY for the summer... but I thought I would start it now.


And I'll try to do one of these each time... Tutorial below.


Wednesday, March 19, 2014

Trying New Things


Title: Trying New Things
Medium: Photoshop CS3

Notes: It's been a week or two since I posted. Just needed to relax for a little bit during spring break!
I assure you though, that there are lots of things in the pipe! I'm going to say that the card stuff that I'm working on in the near future is pretty much considered NDA work until I get a more realized handle on it.
But I still wanted to throw up something. These are both unfinished by far, but I don't think I'll have time to do any more work on either of them. 

The anatomy is super wonky, but I was more concerned with trying to get more stroke economy and testing different brushes while I paint. That's something that I'm currently exploring for this card project. Like I said, more on that soon, but I assure you it's going to be given my ALL! So stay tuned! :)

Also, in the near future I'm going to try doing a ton of limited palette studies using the Zorn palette. Hopefully those will prove successful!

Tuesday, January 21, 2014

Applied Studies


Title: Applied Studies
Date: January 19 & 20, 2013
Medium: Photoshop CS3

Notes: So... I was attempting something new: a master painting, and then immediately afterwards I would jump in and try to paint one using the techniques I just learned.
The portrait on the left is a Sorolla.
Using the strokes and brush work from the left, I tried jumping in and painting a portrait that was in a similar vein using the same brushes and strokes that I just used. This of course proved harder than expected. I think I will try more of this soon (as you can see from the half-started piece on the bottom left).

Environment Speeds


Title: Environment Speeds
Date: January 20, 2013
Medium: Photoshop CS3

Notes: Studying environments to +1 on them. Actually got this idea entirely from Lee Parks here. His are quite a bit better, but then I can honestly say that he studies environments far more than I do. Something that I should try and play catch-up on sometime soon.
It might not only help my characters from just floating in a space, but will most likely help my colors get closer to a more realistic palette instead of being quite off.

Here's Pinky, where's the Brain?


Title: Here's Pinky, where's the Brain?
Date: January 19, 2013
Medium: Photoshop CS3
Scale: Original is 1200px x 2000px

Notes: Yet again, more of those photostudies while listening to my madam read books. She's already on the third book of The Strain, and I highly recommend that people read it. It's AWESOME! :)

Edit: BONUS TUTORIAL!


  • Step 1: Render Background some, this will help you to define your 'character space'.
  • Step 2: Sketch out the character in it's entirety (or at least what you plan to paint in later.
  • Step 3: Wash layer. Basically throw a quick wash over what your want the basic backdrop colors to be.
  • Step 4 & 5: Render, render, and more rendering.
  • Step 6: Because I was a little unsure of all the crazy jewelry and add-on stuff this girl had, I made a new layer and just popped it up there.


As always, any questions, ask 'em in the comments!


Anatomy (from Imagination)


Title: Anatomy (from Imagination)
Medium: Pencil

Notes: So, from the last time you saw some pencils, I have tried that mouth technique using no reference at all and have discovered that I can draw a mouth in pretty much any way using that technique. So I tried continuing on with the full head and even some body, and discovered that I need to go back to the drawing board even more before I can just spit these things out from imagination. More studies of shape design for sure.

Saturday, December 21, 2013

Larriva Study


Title: Larriva Study
Date: December 21, 2013
Medium: Photoshop CS3
Scale: Original is 1000px x 1400px

Notes: John Larriva is pretty damn good at simplifying the form. I think it might be a good practice to either try and manipulate the paint in a similar manner, or try and do a bunch of studies using the technique. Regardless, this guy is definitely pro! Time to keep catching up.

Wired Scars


Title: Wired Scars
Date: December 21, 2013
Medium: Photoshop CS3
Scale: Original is 1366px x 2058px

Notes: Tried out something new here by using photo filters to start the color (on top of a grey painting) and then sample from that to paint the final. It came out not so bad, and this image is the result. It's kinda creepy to me, but was a fun and new way to paint even faster. I might try this again just to see how far it can be pushed.

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